Files
KianaBH3/Common/Data/Excel/AvatarDataExcel.cs
2025-06-17 20:56:35 +08:00

34 lines
985 B
C#

using System.Text.Json.Serialization;
namespace KianaBH.Data.Excel;
[ResourceEntity("AvatarData.json")]
public class AvatarDataExcel : ExcelResource
{
[JsonPropertyName("avatarID")] public int AvatarID { get; set; }
[JsonPropertyName("unlockStar")] public int UnlockStar { get; set; }
[JsonPropertyName("initialWeapon")] public int InitialWeapon { get; set; }
[JsonPropertyName("skillList")] public List<int> SkillList { get; set; } = [];
public string FaceAnimationGroupName { get; set; } = "";
public int DefaultDressId { get; set; }
[JsonPropertyName("fullName")] public HashName FullName { get; set; } = new();
public override int GetId()
{
return AvatarID;
}
public override void Loaded()
{
if (AvatarID != 316 && (AvatarID < 9000 || AvatarID > 20000))
{
GameData.AvatarData.Add(AvatarID, this);
}
}
}
public class HashName
{
public long hash { get; set; } = 0;
}