Files
KianaBH3/GameServer/Game/Elf/ElfManager.cs
2025-06-17 09:24:55 +08:00

49 lines
1.4 KiB
C#

using KianaBH.Data.Excel;
using KianaBH.Data;
using KianaBH.Database;
using KianaBH.Database.Avatar;
using KianaBH.Database.Elfs;
using KianaBH.Enums.Item;
using KianaBH.GameServer.Game.Player;
using KianaBH.GameServer.Server.Packet.Send.Avatar;
using KianaBH.Util.Extensions;
using KianaBH.Proto;
using KianaBH.GameServer.Server.Packet.Send.Elf;
namespace KianaBH.GameServer.Game.Elf;
public class ElfManager(PlayerInstance player) : BasePlayerManager(player)
{
public ElfsData ElfData = DatabaseHelper.GetInstanceOrCreateNew<ElfsData>(player.Uid);
public async ValueTask<ElfAstraMateDataExcel?> AddElf(int elfId, int level = 1, int star = 0, bool sync = true)
{
if (ElfData.Elfs.Any(a => a.ElfId == elfId)) return null;
GameData.ElfAstraMateData.TryGetValue(elfId, out var elfExcel);
if (elfExcel == null) return null;
var elf = new ElfData
{
ElfId = elfId,
Level = level,
Timestamp = Extensions.GetUnixSec(),
Star = elfExcel.MaxRarity <= star ? elfExcel.MaxRarity : star,
};
foreach (var skill in elfExcel.SkillList)
{
elf.SkillList.Add(new Skill
{
SkillId = skill.ElfSkillID,
SkillLevel = skill.MaxLv,
});
};
ElfData.Elfs.Add(elf);
if (sync) await Player.SendPacket(new PacketGetElfDataRsp(Player));
return elfExcel;
}
}