Files
KianaBH3/GameServer/Server/Packet/Recv/Item/HandlerSelectNewStigmataRuneReq.cs
2025-06-15 21:44:11 +08:00

22 lines
718 B
C#

using KianaBH.GameServer.Server.Packet.Send.Item;
using KianaBH.Proto;
namespace KianaBH.GameServer.Server.Packet.Recv.Item;
[Opcode(CmdIds.SelectNewStigmataRuneReq)]
public class HandlerSelectNewStigmataRuneReq : Handler
{
public override async Task OnHandle(Connection connection, byte[] header, byte[] data)
{
var req = SelectNewStigmataRuneReq.Parser.ParseFrom(data);
var player = connection.Player!;
if (req.IsSelect && req.SelectUniqueId > 0)
{
await player.InventoryManager!.SelectRune((int)req.UniqueId, (int)req.SelectUniqueId);
}
await connection.SendPacket(new PacketSelectNewStigmataRuneRsp(req.SelectUniqueId,req.IsSelect));
}
}