package emu.lunarcore.server.packet.recv;

import emu.lunarcore.proto.SelectChatBubbleCsReqOuterClass.SelectChatBubbleCsReq;
import emu.lunarcore.server.game.GameSession;
import emu.lunarcore.server.packet.CmdId;
import emu.lunarcore.server.packet.Opcodes;
import emu.lunarcore.server.packet.PacketHandler;
import emu.lunarcore.server.packet.send.PacketSelectChatBubbleScRsp;

@Opcodes(CmdId.SelectChatBubbleCsReq)
public class HandlerSelectChatBubbleCsReq extends PacketHandler {

    @Override
    public void handle(GameSession session, byte[] data) throws Exception {
        var req = SelectChatBubbleCsReq.parseFrom(data);

        if (session.getPlayer().setChatBubble(req.getBubbleId())) {
            // Success
            session.send(new PacketSelectChatBubbleScRsp(req.getBubbleId()));
        } else {
            // Failure (player didnt have the chat bubble)
            session.send(new PacketSelectChatBubbleScRsp());
        }
    }

}
