package emu.lunarcore.game.battle.skills;

import emu.lunarcore.game.avatar.GameAvatar;
import emu.lunarcore.game.battle.Battle;
import emu.lunarcore.proto.MotionInfoOuterClass.MotionInfo;

public class MazeSkillSummonUnit extends MazeSkillAction {

    @Override
    public void onCast(GameAvatar caster, MotionInfo castPosition) {
        // TODO Auto-generated method stub
    }

    @Override
    public void onAttack(GameAvatar caster, Battle battle) {
        // TODO Auto-generated method stub
    }

}
