From 206954f1567a1582202e9cb97bf04e757fdb4149 Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Thu, 25 Jan 2024 13:21:20 -0800 Subject: [PATCH] Fix starglitter amount when receiving a SSR from gacha --- .../lunarcore/game/gacha/GachaService.java | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/main/java/emu/lunarcore/game/gacha/GachaService.java b/src/main/java/emu/lunarcore/game/gacha/GachaService.java index b4fce25..5bf0c38 100644 --- a/src/main/java/emu/lunarcore/game/gacha/GachaService.java +++ b/src/main/java/emu/lunarcore/game/gacha/GachaService.java @@ -260,7 +260,7 @@ public class GachaService extends BaseGameService { } if (itemData.getRarity() == ItemRarity.SuperRare) { - addStarglitter *= 2.5; + addStarglitter *= 5; } } else { // New @@ -269,17 +269,17 @@ public class GachaService extends BaseGameService { } else { // Is weapon switch (itemData.getRarity()) { - case SuperRare: - addStarglitter = 40; - break; - case VeryRare: - addStarglitter = 8; - break; - case Rare: - addStardust = 20; - break; - default: - break; + case SuperRare: + addStarglitter = 40; + break; + case VeryRare: + addStarglitter = 8; + break; + case Rare: + addStardust = 20; + break; + default: + break; } }