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Fix destructible objects creating an error message when destroyed
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@@ -6,6 +6,7 @@ import java.util.List;
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import emu.lunarcore.game.avatar.GameAvatar;
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import emu.lunarcore.game.avatar.GameAvatar;
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import emu.lunarcore.game.player.Player;
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import emu.lunarcore.game.player.Player;
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import emu.lunarcore.game.scene.EntityMonster;
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import emu.lunarcore.game.scene.EntityMonster;
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import emu.lunarcore.game.scene.EntityProp;
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import emu.lunarcore.game.scene.GameEntity;
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import emu.lunarcore.game.scene.GameEntity;
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import emu.lunarcore.proto.AvatarBattleInfoOuterClass.AvatarBattleInfo;
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import emu.lunarcore.proto.AvatarBattleInfoOuterClass.AvatarBattleInfo;
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import emu.lunarcore.proto.AvatarPropertyOuterClass.AvatarProperty;
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import emu.lunarcore.proto.AvatarPropertyOuterClass.AvatarProperty;
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@@ -39,6 +40,9 @@ public class BattleService extends BaseGameService {
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if (entity instanceof EntityMonster) {
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if (entity instanceof EntityMonster) {
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player.sendPacket(new PacketSceneCastSkillScRsp(player, (EntityMonster) entity));
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player.sendPacket(new PacketSceneCastSkillScRsp(player, (EntityMonster) entity));
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return;
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return;
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} else if (entity instanceof EntityProp) {
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player.sendPacket(new PacketSceneCastSkillScRsp(0));
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return;
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}
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}
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}
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}
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