Clean up InventoryService

This commit is contained in:
Melledy
2023-12-06 03:02:34 -08:00
parent 1e352947b6
commit 417c8c105d

View File

@@ -166,13 +166,15 @@ public class InventoryService extends BaseGameService {
// Add skill
avatar.getSkills().put(pointId, nextLevel);
avatar.save();
// Save player
player.save();
// Send packets
// Save avatar and send packets
if (avatar.getHeroPath() != null) {
avatar.getHeroPath().save();
player.sendPacket(new PacketPlayerSyncScNotify(avatar.getHeroPath()));
} else {
avatar.save();
player.sendPacket(new PacketPlayerSyncScNotify(avatar));
}
@@ -188,11 +190,8 @@ public class InventoryService extends BaseGameService {
if (rankData == null) return false;
// Verify items
for (ItemParam param : rankData.getUnlockCost()) {
GameItem item = player.getInventory().getItemByParam(param);
if (item == null || item.getCount() < param.getCount()) {
return false;
}
if (!player.getInventory().verifyItems(rankData.getUnlockCost())) {
return false;
}
// Pay items
@@ -200,12 +199,13 @@ public class InventoryService extends BaseGameService {
// Add rank
avatar.setRank(avatar.getRank() + 1);
avatar.save();
// Send packets
// Save avatar and send packets
if (avatar.getHeroPath() != null) {
avatar.getHeroPath().save();
player.sendPacket(new PacketPlayerSyncScNotify(avatar.getHeroPath()));
} else {
avatar.save();
player.sendPacket(new PacketPlayerSyncScNotify(avatar));
}