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https://github.com/Melledy/LunarCore.git
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Implement composing relics
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@@ -5,7 +5,7 @@ import java.util.List;
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import emu.lunarcore.data.GameResource;
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import emu.lunarcore.data.ResourceType;
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import emu.lunarcore.data.common.ItemParam;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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import lombok.Getter;
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@Getter
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@@ -18,7 +18,7 @@ public class ItemComposeExcel extends GameResource {
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private int[] SpecialMaterialCost;
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private int CoinCost;
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private int WorldLevelRequire;
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private int[] RelicList;
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private IntOpenHashSet RelicList;
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@Override
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public int getId() {
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@@ -47,7 +47,7 @@ public class GameItem {
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@Setter private int rank; // Superimpose
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@Setter private boolean locked;
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private int mainAffix;
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@Setter private int mainAffix;
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private List<ItemSubAffix> subAffixes;
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private int equipAvatar;
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@@ -624,4 +624,66 @@ public class InventoryService extends BaseGameService {
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return items;
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}
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public List<GameItem> composeRelic(Player player, int composeId, int relicId, int mainAffix, int count) {
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// Sanity check
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if (count <= 0) return null;
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// Get item compose excel data
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ItemComposeExcel excel = GameData.getItemComposeExcelMap().get(composeId);
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if (excel == null || excel.getFormulaType() != FormulaType.SelectedRelic) {
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return null;
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}
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// Verify relic ids
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if (excel.getRelicList() == null || !excel.getRelicList().contains(relicId)) {
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return null;
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}
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// Build cost items
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List<ItemParam> costItems = new ArrayList<>();
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costItems.addAll(excel.getMaterialCost());
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// Check main affix
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if (mainAffix > 0) {
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for (int specialId : excel.getSpecialMaterialCost()) {
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costItems.add(new ItemParam(specialId, 1));
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}
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}
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// Verify items
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for (ItemParam param : costItems) {
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GameItem item = player.getInventory().getItemByParam(param);
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if (item == null || item.getCount() < param.getCount() * count) {
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return null;
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}
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}
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// Verify credits
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if (player.getScoin() < excel.getCoinCost() * count) {
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return null;
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}
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// Pay items
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player.getInventory().removeItemsByParams(costItems, count);
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player.addSCoin(-excel.getCoinCost() * count);
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// Compose item
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List<GameItem> items = new ArrayList<>();
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for (int i = 0; i < count; i++) {
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GameItem item = new GameItem(relicId, 1);
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if (mainAffix > 0) {
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item.setMainAffix(mainAffix);
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}
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items.add(item);
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}
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// Add items to inventory
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player.getInventory().addItems(items);
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return items;
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}
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}
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@@ -0,0 +1,31 @@
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package emu.lunarcore.server.packet.recv;
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import java.util.List;
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import emu.lunarcore.game.inventory.GameItem;
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import emu.lunarcore.proto.ComposeSelectedRelicCsReqOuterClass.ComposeSelectedRelicCsReq;
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import emu.lunarcore.server.game.GameSession;
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import emu.lunarcore.server.packet.CmdId;
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import emu.lunarcore.server.packet.Opcodes;
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import emu.lunarcore.server.packet.PacketHandler;
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import emu.lunarcore.server.packet.send.PacketComposeSelectedRelicScRsp;
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@Opcodes(CmdId.ComposeSelectedRelicCsReq)
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public class HandlerComposeSelectedRelicCsReq extends PacketHandler {
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@Override
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public void handle(GameSession session, byte[] header, byte[] data) throws Exception {
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var req = ComposeSelectedRelicCsReq.parseFrom(data);
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List<GameItem> returnList = session.getServer().getInventoryService().composeRelic(
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session.getPlayer(),
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req.getComposeId(),
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req.getComposeRelicId(),
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req.getMainAffixId(),
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req.getCount()
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);
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session.send(new PacketComposeSelectedRelicScRsp(req.getComposeId(), returnList));
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}
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}
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@@ -0,0 +1,28 @@
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package emu.lunarcore.server.packet.send;
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import java.util.Collection;
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import emu.lunarcore.game.inventory.GameItem;
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import emu.lunarcore.proto.ComposeSelectedRelicScRspOuterClass.ComposeSelectedRelicScRsp;
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import emu.lunarcore.server.packet.BasePacket;
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import emu.lunarcore.server.packet.CmdId;
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public class PacketComposeSelectedRelicScRsp extends BasePacket {
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public PacketComposeSelectedRelicScRsp(int composeId, Collection<GameItem> returnList) {
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super(CmdId.ComposeSelectedRelicScRsp);
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var data = ComposeSelectedRelicScRsp.newInstance()
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.setComposeId(composeId);
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if (returnList != null) {
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for (var item : returnList) {
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data.getMutableReturnItemList().addItemList(item.toProto());
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}
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} else {
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data.getMutableReturnItemList();
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}
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this.setData(data);
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}
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}
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