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Fix bug with timezone being set wrong
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@@ -9,7 +9,7 @@ public class GameConstants {
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public static String VERSION = "1.4.0";
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public static String MDK_VERSION = "";
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public static final ZoneOffset CURRENT_OFFSET = ZoneOffset.systemDefault().getRules().getOffset(Instant.now());
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public static final int CURRENT_TIMEZONE = ZoneOffset.systemDefault().getRules().getOffset(Instant.now()).getTotalSeconds() / 3600;
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// Game
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public static final String DEFAULT_NAME = "Trailblazer";
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@@ -13,7 +13,7 @@ public class PacketPlayerLoginScRsp extends BasePacket {
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var data = PlayerLoginScRsp.newInstance()
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.setBasicInfo(session.getPlayer().toProto())
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.setCurTimezone(GameConstants.CURRENT_OFFSET.getTotalSeconds() / 60)
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.setCurTimezone(GameConstants.CURRENT_TIMEZONE)
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.setServerTimestampMs(System.currentTimeMillis())
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.setStamina(session.getPlayer().getStamina());
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