From 51a715a4bc19dfd51a297e1c26a38357cd609c74 Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Sun, 22 Oct 2023 18:29:40 -0700 Subject: [PATCH] Fix rogue schedule not using the correct zone offset --- src/main/java/emu/lunarcore/data/GameDepot.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/emu/lunarcore/data/GameDepot.java b/src/main/java/emu/lunarcore/data/GameDepot.java index c75b546..4b6ca94 100644 --- a/src/main/java/emu/lunarcore/data/GameDepot.java +++ b/src/main/java/emu/lunarcore/data/GameDepot.java @@ -45,7 +45,7 @@ public class GameDepot { // TODO cache this so we dont have to run this function everytime we get the schedule public static RogueManagerExcel getCurrentRogueSchedule() { - long time = System.currentTimeMillis(); + long time = System.currentTimeMillis() - (GameConstants.CURRENT_ZONEOFFSET.getTotalSeconds() * 1000); for (var schedule : GameData.getRogueManagerExcelMap().values()) { if (time >= schedule.getBeginTime() && time < schedule.getEndTime()) {