From 59c40437a457ab4498e800c142f6c8aa4b07c97a Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Sun, 12 Nov 2023 03:27:04 -0800 Subject: [PATCH] Prevent challenge round count from going below 1 when winning --- .../java/emu/lunarcore/game/challenge/ChallengeInstance.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/emu/lunarcore/game/challenge/ChallengeInstance.java b/src/main/java/emu/lunarcore/game/challenge/ChallengeInstance.java index d8330b2..6e0ceaa 100644 --- a/src/main/java/emu/lunarcore/game/challenge/ChallengeInstance.java +++ b/src/main/java/emu/lunarcore/game/challenge/ChallengeInstance.java @@ -115,7 +115,7 @@ public class ChallengeInstance { } // Calculate rounds left - this.roundsLeft = Math.min(Math.max(this.roundsLeft - stats.getRoundCnt(), 0), this.roundsLeft); + this.roundsLeft = Math.min(Math.max(this.roundsLeft - stats.getRoundCnt(), 1), this.roundsLeft); } else { // Fail challenge this.setStatus(ChallengeStatus.CHALLENGE_FAILED);