mirror of
https://github.com/Melledy/LunarCore.git
synced 2025-12-14 14:24:37 +01:00
Fix battle start logic with assisting monsters
This commit is contained in:
@@ -40,14 +40,14 @@ public final class SceneCastSkillCsReqOuterClass {
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private final MotionInfoOuterClass.MotionInfo targetMotion = MotionInfoOuterClass.MotionInfo.newInstance();
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private final MotionInfoOuterClass.MotionInfo targetMotion = MotionInfoOuterClass.MotionInfo.newInstance();
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/**
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/**
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* <code>repeated uint32 cast_entity_id_list = 12;</code>
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* <code>repeated uint32 assist_monster_id_list = 12;</code>
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*/
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*/
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private final RepeatedInt castEntityIdList = RepeatedInt.newEmptyInstance();
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private final RepeatedInt assistMonsterIdList = RepeatedInt.newEmptyInstance();
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/**
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/**
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* <code>repeated uint32 attacked_entity_id_list = 15;</code>
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* <code>repeated uint32 hit_target_id_list = 15;</code>
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*/
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*/
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private final RepeatedInt attackedEntityIdList = RepeatedInt.newEmptyInstance();
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private final RepeatedInt hitTargetIdList = RepeatedInt.newEmptyInstance();
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private SceneCastSkillCsReq() {
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private SceneCastSkillCsReq() {
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}
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}
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@@ -228,39 +228,39 @@ public final class SceneCastSkillCsReqOuterClass {
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}
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}
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/**
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/**
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* <code>repeated uint32 cast_entity_id_list = 12;</code>
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* <code>repeated uint32 assist_monster_id_list = 12;</code>
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* @return whether the castEntityIdList field is set
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* @return whether the assistMonsterIdList field is set
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*/
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*/
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public boolean hasCastEntityIdList() {
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public boolean hasAssistMonsterIdList() {
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return (bitField0_ & 0x00000010) != 0;
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return (bitField0_ & 0x00000010) != 0;
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}
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}
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/**
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/**
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* <code>repeated uint32 cast_entity_id_list = 12;</code>
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* <code>repeated uint32 assist_monster_id_list = 12;</code>
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* @return this
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* @return this
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*/
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*/
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public SceneCastSkillCsReq clearCastEntityIdList() {
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public SceneCastSkillCsReq clearAssistMonsterIdList() {
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bitField0_ &= ~0x00000010;
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bitField0_ &= ~0x00000010;
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castEntityIdList.clear();
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assistMonsterIdList.clear();
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return this;
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return this;
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}
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}
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/**
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/**
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* <code>repeated uint32 cast_entity_id_list = 12;</code>
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* <code>repeated uint32 assist_monster_id_list = 12;</code>
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*
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*
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* This method returns the internal storage object without modifying any has state.
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* This method returns the internal storage object without modifying any has state.
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* The returned object should not be modified and be treated as read-only.
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* The returned object should not be modified and be treated as read-only.
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*
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*
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* Use {@link #getMutableCastEntityIdList()} if you want to modify it.
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* Use {@link #getMutableAssistMonsterIdList()} if you want to modify it.
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*
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*
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* @return internal storage object for reading
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* @return internal storage object for reading
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*/
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*/
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public RepeatedInt getCastEntityIdList() {
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public RepeatedInt getAssistMonsterIdList() {
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return castEntityIdList;
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return assistMonsterIdList;
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}
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}
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/**
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/**
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* <code>repeated uint32 cast_entity_id_list = 12;</code>
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* <code>repeated uint32 assist_monster_id_list = 12;</code>
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*
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*
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* This method returns the internal storage object and sets the corresponding
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* This method returns the internal storage object and sets the corresponding
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* has state. The returned object will become part of this message and its
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* has state. The returned object will become part of this message and its
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@@ -268,67 +268,67 @@ public final class SceneCastSkillCsReqOuterClass {
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*
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*
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* @return internal storage object for modifications
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* @return internal storage object for modifications
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*/
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*/
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public RepeatedInt getMutableCastEntityIdList() {
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public RepeatedInt getMutableAssistMonsterIdList() {
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bitField0_ |= 0x00000010;
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bitField0_ |= 0x00000010;
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return castEntityIdList;
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return assistMonsterIdList;
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}
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}
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/**
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/**
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* <code>repeated uint32 cast_entity_id_list = 12;</code>
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* <code>repeated uint32 assist_monster_id_list = 12;</code>
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* @param value the castEntityIdList to add
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* @param value the assistMonsterIdList to add
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* @return this
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* @return this
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*/
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*/
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public SceneCastSkillCsReq addCastEntityIdList(final int value) {
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public SceneCastSkillCsReq addAssistMonsterIdList(final int value) {
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bitField0_ |= 0x00000010;
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bitField0_ |= 0x00000010;
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castEntityIdList.add(value);
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assistMonsterIdList.add(value);
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return this;
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return this;
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}
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}
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/**
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/**
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* <code>repeated uint32 cast_entity_id_list = 12;</code>
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* <code>repeated uint32 assist_monster_id_list = 12;</code>
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* @param values the castEntityIdList to add
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* @param values the assistMonsterIdList to add
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* @return this
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* @return this
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*/
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*/
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public SceneCastSkillCsReq addAllCastEntityIdList(final int... values) {
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public SceneCastSkillCsReq addAllAssistMonsterIdList(final int... values) {
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bitField0_ |= 0x00000010;
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bitField0_ |= 0x00000010;
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castEntityIdList.addAll(values);
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assistMonsterIdList.addAll(values);
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return this;
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return this;
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}
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}
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/**
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/**
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* <code>repeated uint32 attacked_entity_id_list = 15;</code>
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* <code>repeated uint32 hit_target_id_list = 15;</code>
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* @return whether the attackedEntityIdList field is set
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* @return whether the hitTargetIdList field is set
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*/
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*/
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public boolean hasAttackedEntityIdList() {
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public boolean hasHitTargetIdList() {
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return (bitField0_ & 0x00000020) != 0;
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return (bitField0_ & 0x00000020) != 0;
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}
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}
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/**
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/**
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* <code>repeated uint32 attacked_entity_id_list = 15;</code>
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* <code>repeated uint32 hit_target_id_list = 15;</code>
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* @return this
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* @return this
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*/
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*/
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public SceneCastSkillCsReq clearAttackedEntityIdList() {
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public SceneCastSkillCsReq clearHitTargetIdList() {
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bitField0_ &= ~0x00000020;
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bitField0_ &= ~0x00000020;
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attackedEntityIdList.clear();
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hitTargetIdList.clear();
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return this;
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return this;
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}
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}
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/**
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/**
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* <code>repeated uint32 attacked_entity_id_list = 15;</code>
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* <code>repeated uint32 hit_target_id_list = 15;</code>
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*
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*
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* This method returns the internal storage object without modifying any has state.
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* This method returns the internal storage object without modifying any has state.
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* The returned object should not be modified and be treated as read-only.
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* The returned object should not be modified and be treated as read-only.
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*
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*
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* Use {@link #getMutableAttackedEntityIdList()} if you want to modify it.
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* Use {@link #getMutableHitTargetIdList()} if you want to modify it.
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*
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*
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* @return internal storage object for reading
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* @return internal storage object for reading
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*/
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*/
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public RepeatedInt getAttackedEntityIdList() {
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public RepeatedInt getHitTargetIdList() {
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return attackedEntityIdList;
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return hitTargetIdList;
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}
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}
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/**
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/**
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* <code>repeated uint32 attacked_entity_id_list = 15;</code>
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* <code>repeated uint32 hit_target_id_list = 15;</code>
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*
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*
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* This method returns the internal storage object and sets the corresponding
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* This method returns the internal storage object and sets the corresponding
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* has state. The returned object will become part of this message and its
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* has state. The returned object will become part of this message and its
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@@ -336,30 +336,30 @@ public final class SceneCastSkillCsReqOuterClass {
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*
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*
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* @return internal storage object for modifications
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* @return internal storage object for modifications
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*/
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*/
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public RepeatedInt getMutableAttackedEntityIdList() {
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public RepeatedInt getMutableHitTargetIdList() {
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bitField0_ |= 0x00000020;
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bitField0_ |= 0x00000020;
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return attackedEntityIdList;
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return hitTargetIdList;
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}
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}
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/**
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/**
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* <code>repeated uint32 attacked_entity_id_list = 15;</code>
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* <code>repeated uint32 hit_target_id_list = 15;</code>
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* @param value the attackedEntityIdList to add
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* @param value the hitTargetIdList to add
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* @return this
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* @return this
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*/
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*/
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public SceneCastSkillCsReq addAttackedEntityIdList(final int value) {
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public SceneCastSkillCsReq addHitTargetIdList(final int value) {
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bitField0_ |= 0x00000020;
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bitField0_ |= 0x00000020;
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attackedEntityIdList.add(value);
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hitTargetIdList.add(value);
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return this;
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return this;
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}
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}
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/**
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/**
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* <code>repeated uint32 attacked_entity_id_list = 15;</code>
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* <code>repeated uint32 hit_target_id_list = 15;</code>
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* @param values the attackedEntityIdList to add
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* @param values the hitTargetIdList to add
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* @return this
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* @return this
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*/
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*/
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public SceneCastSkillCsReq addAllAttackedEntityIdList(final int... values) {
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public SceneCastSkillCsReq addAllHitTargetIdList(final int... values) {
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bitField0_ |= 0x00000020;
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bitField0_ |= 0x00000020;
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attackedEntityIdList.addAll(values);
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hitTargetIdList.addAll(values);
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return this;
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return this;
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}
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}
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@@ -372,8 +372,8 @@ public final class SceneCastSkillCsReqOuterClass {
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casterId = other.casterId;
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casterId = other.casterId;
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attackedGroupId = other.attackedGroupId;
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attackedGroupId = other.attackedGroupId;
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targetMotion.copyFrom(other.targetMotion);
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targetMotion.copyFrom(other.targetMotion);
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castEntityIdList.copyFrom(other.castEntityIdList);
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assistMonsterIdList.copyFrom(other.assistMonsterIdList);
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attackedEntityIdList.copyFrom(other.attackedEntityIdList);
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hitTargetIdList.copyFrom(other.hitTargetIdList);
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}
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}
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return this;
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return this;
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}
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}
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@@ -396,11 +396,11 @@ public final class SceneCastSkillCsReqOuterClass {
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if (other.hasTargetMotion()) {
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if (other.hasTargetMotion()) {
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getMutableTargetMotion().mergeFrom(other.targetMotion);
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getMutableTargetMotion().mergeFrom(other.targetMotion);
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}
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}
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if (other.hasCastEntityIdList()) {
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if (other.hasAssistMonsterIdList()) {
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getMutableCastEntityIdList().addAll(other.castEntityIdList);
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getMutableAssistMonsterIdList().addAll(other.assistMonsterIdList);
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}
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}
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if (other.hasAttackedEntityIdList()) {
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if (other.hasHitTargetIdList()) {
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getMutableAttackedEntityIdList().addAll(other.attackedEntityIdList);
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getMutableHitTargetIdList().addAll(other.hitTargetIdList);
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}
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}
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return this;
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return this;
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}
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}
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@@ -416,8 +416,8 @@ public final class SceneCastSkillCsReqOuterClass {
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casterId = 0;
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casterId = 0;
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attackedGroupId = 0;
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attackedGroupId = 0;
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targetMotion.clear();
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targetMotion.clear();
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castEntityIdList.clear();
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assistMonsterIdList.clear();
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attackedEntityIdList.clear();
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hitTargetIdList.clear();
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return this;
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return this;
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}
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}
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@@ -429,8 +429,8 @@ public final class SceneCastSkillCsReqOuterClass {
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cachedSize = -1;
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cachedSize = -1;
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bitField0_ = 0;
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bitField0_ = 0;
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targetMotion.clearQuick();
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targetMotion.clearQuick();
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castEntityIdList.clear();
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assistMonsterIdList.clear();
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attackedEntityIdList.clear();
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hitTargetIdList.clear();
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return this;
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return this;
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}
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}
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@@ -448,8 +448,8 @@ public final class SceneCastSkillCsReqOuterClass {
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&& (!hasCasterId() || casterId == other.casterId)
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&& (!hasCasterId() || casterId == other.casterId)
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&& (!hasAttackedGroupId() || attackedGroupId == other.attackedGroupId)
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&& (!hasAttackedGroupId() || attackedGroupId == other.attackedGroupId)
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&& (!hasTargetMotion() || targetMotion.equals(other.targetMotion))
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&& (!hasTargetMotion() || targetMotion.equals(other.targetMotion))
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&& (!hasCastEntityIdList() || castEntityIdList.equals(other.castEntityIdList))
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&& (!hasAssistMonsterIdList() || assistMonsterIdList.equals(other.assistMonsterIdList))
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&& (!hasAttackedEntityIdList() || attackedEntityIdList.equals(other.attackedEntityIdList));
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&& (!hasHitTargetIdList() || hitTargetIdList.equals(other.hitTargetIdList));
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}
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}
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@Override
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@Override
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@@ -471,15 +471,15 @@ public final class SceneCastSkillCsReqOuterClass {
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output.writeMessageNoTag(targetMotion);
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output.writeMessageNoTag(targetMotion);
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}
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}
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if ((bitField0_ & 0x00000010) != 0) {
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if ((bitField0_ & 0x00000010) != 0) {
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for (int i = 0; i < castEntityIdList.length(); i++) {
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for (int i = 0; i < assistMonsterIdList.length(); i++) {
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output.writeRawByte((byte) 96);
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output.writeRawByte((byte) 96);
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output.writeUInt32NoTag(castEntityIdList.array()[i]);
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output.writeUInt32NoTag(assistMonsterIdList.array()[i]);
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}
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}
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}
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}
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if ((bitField0_ & 0x00000020) != 0) {
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if ((bitField0_ & 0x00000020) != 0) {
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for (int i = 0; i < attackedEntityIdList.length(); i++) {
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for (int i = 0; i < hitTargetIdList.length(); i++) {
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output.writeRawByte((byte) 120);
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output.writeRawByte((byte) 120);
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output.writeUInt32NoTag(attackedEntityIdList.array()[i]);
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output.writeUInt32NoTag(hitTargetIdList.array()[i]);
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}
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}
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}
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}
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}
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}
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@@ -500,10 +500,10 @@ public final class SceneCastSkillCsReqOuterClass {
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size += 1 + ProtoSink.computeMessageSizeNoTag(targetMotion);
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size += 1 + ProtoSink.computeMessageSizeNoTag(targetMotion);
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}
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}
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if ((bitField0_ & 0x00000010) != 0) {
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if ((bitField0_ & 0x00000010) != 0) {
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size += (1 * castEntityIdList.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(castEntityIdList);
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size += (1 * assistMonsterIdList.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(assistMonsterIdList);
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}
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}
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if ((bitField0_ & 0x00000020) != 0) {
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if ((bitField0_ & 0x00000020) != 0) {
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size += (1 * attackedEntityIdList.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(attackedEntityIdList);
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size += (1 * hitTargetIdList.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(hitTargetIdList);
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}
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}
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return size;
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return size;
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}
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}
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@@ -552,8 +552,8 @@ public final class SceneCastSkillCsReqOuterClass {
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}
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}
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}
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}
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case 98: {
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case 98: {
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// castEntityIdList [packed=true]
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// assistMonsterIdList [packed=true]
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input.readPackedUInt32(castEntityIdList, tag);
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input.readPackedUInt32(assistMonsterIdList, tag);
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bitField0_ |= 0x00000010;
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bitField0_ |= 0x00000010;
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tag = input.readTag();
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tag = input.readTag();
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if (tag != 122) {
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if (tag != 122) {
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@@ -561,8 +561,8 @@ public final class SceneCastSkillCsReqOuterClass {
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}
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}
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}
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}
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case 122: {
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case 122: {
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// attackedEntityIdList [packed=true]
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// hitTargetIdList [packed=true]
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input.readPackedUInt32(attackedEntityIdList, tag);
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input.readPackedUInt32(hitTargetIdList, tag);
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bitField0_ |= 0x00000020;
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bitField0_ |= 0x00000020;
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tag = input.readTag();
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tag = input.readTag();
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if (tag != 0) {
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if (tag != 0) {
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@@ -580,14 +580,14 @@ public final class SceneCastSkillCsReqOuterClass {
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break;
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break;
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}
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}
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case 96: {
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case 96: {
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// castEntityIdList [packed=false]
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// assistMonsterIdList [packed=false]
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tag = input.readRepeatedUInt32(castEntityIdList, tag);
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tag = input.readRepeatedUInt32(assistMonsterIdList, tag);
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bitField0_ |= 0x00000010;
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bitField0_ |= 0x00000010;
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break;
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break;
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}
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}
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case 120: {
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case 120: {
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// attackedEntityIdList [packed=false]
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// hitTargetIdList [packed=false]
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tag = input.readRepeatedUInt32(attackedEntityIdList, tag);
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tag = input.readRepeatedUInt32(hitTargetIdList, tag);
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bitField0_ |= 0x00000020;
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bitField0_ |= 0x00000020;
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break;
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break;
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}
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}
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@@ -611,10 +611,10 @@ public final class SceneCastSkillCsReqOuterClass {
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output.writeMessage(FieldNames.targetMotion, targetMotion);
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output.writeMessage(FieldNames.targetMotion, targetMotion);
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}
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}
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if ((bitField0_ & 0x00000010) != 0) {
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if ((bitField0_ & 0x00000010) != 0) {
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output.writeRepeatedUInt32(FieldNames.castEntityIdList, castEntityIdList);
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output.writeRepeatedUInt32(FieldNames.assistMonsterIdList, assistMonsterIdList);
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}
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}
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if ((bitField0_ & 0x00000020) != 0) {
|
if ((bitField0_ & 0x00000020) != 0) {
|
||||||
output.writeRepeatedUInt32(FieldNames.attackedEntityIdList, attackedEntityIdList);
|
output.writeRepeatedUInt32(FieldNames.hitTargetIdList, hitTargetIdList);
|
||||||
}
|
}
|
||||||
output.endObject();
|
output.endObject();
|
||||||
}
|
}
|
||||||
@@ -674,11 +674,11 @@ public final class SceneCastSkillCsReqOuterClass {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case -182636805:
|
case -1198312214:
|
||||||
case -1429767706: {
|
case -1972457465: {
|
||||||
if (input.isAtField(FieldNames.castEntityIdList)) {
|
if (input.isAtField(FieldNames.assistMonsterIdList)) {
|
||||||
if (!input.trySkipNullValue()) {
|
if (!input.trySkipNullValue()) {
|
||||||
input.readRepeatedUInt32(castEntityIdList);
|
input.readRepeatedUInt32(assistMonsterIdList);
|
||||||
bitField0_ |= 0x00000010;
|
bitField0_ |= 0x00000010;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -686,11 +686,11 @@ public final class SceneCastSkillCsReqOuterClass {
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case -849608541:
|
case 269057149:
|
||||||
case 1628923710: {
|
case 197471936: {
|
||||||
if (input.isAtField(FieldNames.attackedEntityIdList)) {
|
if (input.isAtField(FieldNames.hitTargetIdList)) {
|
||||||
if (!input.trySkipNullValue()) {
|
if (!input.trySkipNullValue()) {
|
||||||
input.readRepeatedUInt32(attackedEntityIdList);
|
input.readRepeatedUInt32(hitTargetIdList);
|
||||||
bitField0_ |= 0x00000020;
|
bitField0_ |= 0x00000020;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
@@ -759,9 +759,9 @@ public final class SceneCastSkillCsReqOuterClass {
|
|||||||
|
|
||||||
static final FieldName targetMotion = FieldName.forField("targetMotion", "target_motion");
|
static final FieldName targetMotion = FieldName.forField("targetMotion", "target_motion");
|
||||||
|
|
||||||
static final FieldName castEntityIdList = FieldName.forField("castEntityIdList", "cast_entity_id_list");
|
static final FieldName assistMonsterIdList = FieldName.forField("assistMonsterIdList", "assist_monster_id_list");
|
||||||
|
|
||||||
static final FieldName attackedEntityIdList = FieldName.forField("attackedEntityIdList", "attacked_entity_id_list");
|
static final FieldName hitTargetIdList = FieldName.forField("hitTargetIdList", "hit_target_id_list");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,7 +22,7 @@ import emu.lunarcore.server.packet.send.PacketSceneCastSkillScRsp;
|
|||||||
import emu.lunarcore.server.packet.send.PacketStartCocoonStageScRsp;
|
import emu.lunarcore.server.packet.send.PacketStartCocoonStageScRsp;
|
||||||
import emu.lunarcore.server.packet.send.PacketSyncLineupNotify;
|
import emu.lunarcore.server.packet.send.PacketSyncLineupNotify;
|
||||||
|
|
||||||
import us.hebi.quickbuf.RepeatedInt;
|
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||||
|
|
||||||
public class BattleService extends BaseGameService {
|
public class BattleService extends BaseGameService {
|
||||||
|
|
||||||
@@ -30,7 +30,7 @@ public class BattleService extends BaseGameService {
|
|||||||
super(server);
|
super(server);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void startBattle(Player player, int casterId, int attackedGroupId, boolean castedSkill, RepeatedInt attackedList) {
|
public void startBattle(Player player, int casterId, int attackedGroupId, boolean castedSkill, IntSet targetList) {
|
||||||
// Sanity check to make sure player isnt in a battle
|
// Sanity check to make sure player isnt in a battle
|
||||||
if (player.isInBattle()) {
|
if (player.isInBattle()) {
|
||||||
player.sendPacket(new PacketSceneCastSkillScRsp());
|
player.sendPacket(new PacketSceneCastSkillScRsp());
|
||||||
@@ -38,19 +38,17 @@ public class BattleService extends BaseGameService {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Setup variables
|
// Setup variables
|
||||||
List<GameEntity> entities = new ArrayList<>();
|
List<GameEntity> targetEntities = new ArrayList<>();
|
||||||
List<EntityMonster> monsters = new ArrayList<>();
|
|
||||||
|
|
||||||
boolean isPlayerCaster = false; // Set true if the player is the one casting
|
boolean isPlayerCaster = false; // Set true if the player is the one casting
|
||||||
|
|
||||||
// Check if attacker is the player or not
|
// Check if attacker is the player or not
|
||||||
if (player.getScene().getAvatarEntityIds().contains(casterId)) {
|
if (player.getScene().getAvatarEntityIds().contains(casterId)) {
|
||||||
// Attacker is the player
|
// Player is the attacker
|
||||||
for (int entityId : attackedList) {
|
for (int entityId : targetList) {
|
||||||
GameEntity entity = player.getScene().getEntities().get(entityId);
|
GameEntity entity = player.getScene().getEntities().get(entityId);
|
||||||
|
|
||||||
if (entity != null) {
|
if (entity != null) {
|
||||||
entities.add(entity);
|
targetEntities.add(entity);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -60,18 +58,30 @@ public class BattleService extends BaseGameService {
|
|||||||
GameEntity entity = player.getScene().getEntities().get(casterId);
|
GameEntity entity = player.getScene().getEntities().get(casterId);
|
||||||
|
|
||||||
if (entity != null) {
|
if (entity != null) {
|
||||||
entities.add(entity);
|
targetEntities.add(entity);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add any assisting monsters from target list
|
||||||
|
for (int entityId : targetList) {
|
||||||
|
entity = player.getScene().getEntities().get(entityId);
|
||||||
|
|
||||||
|
if (entity != null) {
|
||||||
|
targetEntities.add(entity);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Give the client an error if no attacked entities detected
|
// Give the client an error if no attacked entities detected
|
||||||
if (entities.size() == 0) {
|
if (targetEntities.size() == 0) {
|
||||||
player.sendPacket(new PacketSceneCastSkillScRsp());
|
player.sendPacket(new PacketSceneCastSkillScRsp());
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Monster list
|
||||||
|
List<EntityMonster> monsters = new ArrayList<>();
|
||||||
|
|
||||||
// Destroy props
|
// Destroy props
|
||||||
var it = entities.iterator();
|
var it = targetEntities.iterator();
|
||||||
while (it.hasNext()) {
|
while (it.hasNext()) {
|
||||||
GameEntity entity = it.next();
|
GameEntity entity = it.next();
|
||||||
|
|
||||||
|
|||||||
@@ -10,9 +10,13 @@ import emu.lunarcore.server.packet.PacketHandler;
|
|||||||
import emu.lunarcore.server.packet.send.PacketSceneCastSkillMpUpdateScNotify;
|
import emu.lunarcore.server.packet.send.PacketSceneCastSkillMpUpdateScNotify;
|
||||||
import emu.lunarcore.server.packet.send.PacketSceneCastSkillScRsp;
|
import emu.lunarcore.server.packet.send.PacketSceneCastSkillScRsp;
|
||||||
|
|
||||||
|
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
|
||||||
|
import it.unimi.dsi.fastutil.ints.IntSet;
|
||||||
|
|
||||||
@Opcodes(CmdId.SceneCastSkillCsReq)
|
@Opcodes(CmdId.SceneCastSkillCsReq)
|
||||||
public class HandlerSceneCastSkillCsReq extends PacketHandler {
|
public class HandlerSceneCastSkillCsReq extends PacketHandler {
|
||||||
|
|
||||||
|
@SuppressWarnings("deprecation")
|
||||||
@Override
|
@Override
|
||||||
public void handle(GameSession session, byte[] header, byte[] data) throws Exception {
|
public void handle(GameSession session, byte[] header, byte[] data) throws Exception {
|
||||||
var req = SceneCastSkillCsReq.parseFrom(data);
|
var req = SceneCastSkillCsReq.parseFrom(data);
|
||||||
@@ -34,8 +38,14 @@ public class HandlerSceneCastSkillCsReq extends PacketHandler {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (req.hasAttackedEntityIdList()) {
|
if (req.hasHitTargetIdList()) {
|
||||||
session.getServer().getBattleService().startBattle(session.getPlayer(), req.getCasterId(), req.getAttackedGroupId(), castedSkill, req.getAttackedEntityIdList());
|
// Create target list
|
||||||
|
IntSet targetList = new IntOpenHashSet();
|
||||||
|
req.getHitTargetIdList().forEach(targetList::add);
|
||||||
|
req.getAssistMonsterIdList().forEach(targetList::add);
|
||||||
|
|
||||||
|
// Start battle
|
||||||
|
session.getServer().getBattleService().startBattle(session.getPlayer(), req.getCasterId(), req.getAttackedGroupId(), castedSkill, targetList);
|
||||||
} else {
|
} else {
|
||||||
session.send(new PacketSceneCastSkillScRsp(req.getAttackedGroupId()));
|
session.send(new PacketSceneCastSkillScRsp(req.getAttackedGroupId()));
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user