From 8eab7cef9e8d98dc8387f20eafb455d95c9e829e Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Thu, 14 Dec 2023 06:15:55 -0800 Subject: [PATCH] Fix summoned skills not breaking props --- src/main/java/emu/lunarcore/data/config/SummonUnitInfo.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/emu/lunarcore/data/config/SummonUnitInfo.java b/src/main/java/emu/lunarcore/data/config/SummonUnitInfo.java index cd465de..9a8f064 100644 --- a/src/main/java/emu/lunarcore/data/config/SummonUnitInfo.java +++ b/src/main/java/emu/lunarcore/data/config/SummonUnitInfo.java @@ -5,6 +5,7 @@ import java.util.List; import emu.lunarcore.game.battle.skills.MazeSkillAction; import emu.lunarcore.game.battle.skills.MazeSkillAddBuff; +import emu.lunarcore.game.battle.skills.MazeSkillHitProp; import lombok.Getter; /** @@ -66,7 +67,7 @@ public class SummonUnitInfo { actions.add(actionAddBuff); } else if (task.getType().contains("TriggerHitProp")) { - // actions.add(new MazeSkillAddBuff(task.getID(), 20)); + actions.add(new MazeSkillHitProp()); } } }