Show challenge fail screen when a player loses a challenge

This commit is contained in:
Melledy
2024-01-01 07:58:30 -08:00
parent 90456b2a91
commit 9170768d6f
2 changed files with 5 additions and 2 deletions

View File

@@ -157,6 +157,8 @@ public class ChallengeInstance {
default:
// Fail challenge
this.setStatus(ChallengeStatus.CHALLENGE_FAILED);
// Send challenge result data
player.sendPacket(new PacketChallengeSettleNotify(this));
break;
}
}

View File

@@ -2,7 +2,6 @@ package emu.lunarcore.server.packet.send;
import emu.lunarcore.game.challenge.ChallengeInstance;
import emu.lunarcore.proto.ChallengeSettleNotifyOuterClass.ChallengeSettleNotify;
import emu.lunarcore.proto.ItemListOuterClass.ItemList;
import emu.lunarcore.server.packet.BasePacket;
import emu.lunarcore.server.packet.CmdId;
@@ -14,9 +13,11 @@ public class PacketChallengeSettleNotify extends BasePacket {
var data = ChallengeSettleNotify.newInstance()
.setChallengeId(challenge.getExcel().getId())
.setIsWin(challenge.isWin())
.setReward(ItemList.newInstance())
.setStars(challenge.getStars());
// Set empty rewards
data.getMutableReward();
this.setData(data);
}
}