From adfd690a4a3c54e51fd9981d5f6851c021d73015 Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Thu, 2 Nov 2023 12:38:05 -0700 Subject: [PATCH] Remove a sanity check when starting battle --- src/main/java/emu/lunarcore/game/battle/BattleService.java | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/main/java/emu/lunarcore/game/battle/BattleService.java b/src/main/java/emu/lunarcore/game/battle/BattleService.java index 7ac8b7c..1ae6600 100644 --- a/src/main/java/emu/lunarcore/game/battle/BattleService.java +++ b/src/main/java/emu/lunarcore/game/battle/BattleService.java @@ -30,12 +30,6 @@ public class BattleService extends BaseGameService { } public void startBattle(Player player, int casterId, int attackedGroupId, boolean castedSkill, Set targets) { - // Sanity check to make sure player isnt in a battle - if (player.isInBattle()) { - player.sendPacket(new PacketSceneCastSkillScRsp()); - return; - } - // Setup variables List targetEntities = new ArrayList<>(); boolean isPlayerCaster = false; // Set true if the player is the one casting