From b7c815265c077f8dde945fcd550b109795475540 Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Wed, 8 Nov 2023 18:17:42 -0800 Subject: [PATCH] Refactor `BattleService::startBattle` --- .../emu/lunarcore/game/battle/BattleService.java | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) diff --git a/src/main/java/emu/lunarcore/game/battle/BattleService.java b/src/main/java/emu/lunarcore/game/battle/BattleService.java index 81bd6bf..9fac6be 100644 --- a/src/main/java/emu/lunarcore/game/battle/BattleService.java +++ b/src/main/java/emu/lunarcore/game/battle/BattleService.java @@ -33,10 +33,10 @@ public class BattleService extends BaseGameService { public void startBattle(Player player, int casterId, int attackedGroupId, MazeSkill castedSkill, Set targets) { // Setup variables List targetEntities = new ArrayList<>(); - boolean isPlayerCaster = false; // Set true if the player is the one casting + boolean isPlayerCaster = player.getScene().getAvatarEntityIds().contains(casterId); // Check if attacker is the player or not - if (player.getScene().getAvatarEntityIds().contains(casterId)) { + if (isPlayerCaster) { // Player is the attacker for (int entityId : targets) { GameEntity entity = player.getScene().getEntities().get(entityId); @@ -45,8 +45,6 @@ public class BattleService extends BaseGameService { targetEntities.add(entity); } } - - isPlayerCaster = true; } else { // Player is ambushed GameEntity entity = player.getScene().getEntities().get(casterId); @@ -114,16 +112,14 @@ public class BattleService extends BaseGameService { if (isPlayerCaster) { GameAvatar avatar = player.getCurrentLeaderAvatar(); - if (avatar != null) { + if (avatar != null && castedSkill != null) { // Maze skill attack event - if (castedSkill != null) { - castedSkill.onAttack(avatar, battle); - } + castedSkill.onAttack(avatar, battle); // Add elemental weakness buff to enemies MazeBuff buff = battle.addBuff(avatar.getExcel().getDamageType().getEnterBattleBuff(), battle.getLineup().getLeader()); if (buff != null) { buff.addTargetIndex(battle.getLineup().getLeader()); - buff.addDynamicValue("SkillIndex", castedSkill != null ? castedSkill.getIndex() : 1); + buff.addDynamicValue("SkillIndex", castedSkill.getIndex()); } } }