From be6c95004c672071c6f0ebc242511b949000a098 Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Sun, 17 Dec 2023 18:57:54 -0800 Subject: [PATCH] Fix starting a battle by normal attacking not breaking enemy toughness --- .../java/emu/lunarcore/data/config/SkillAbilityInfo.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/emu/lunarcore/data/config/SkillAbilityInfo.java b/src/main/java/emu/lunarcore/data/config/SkillAbilityInfo.java index 151c88f..73873b8 100644 --- a/src/main/java/emu/lunarcore/data/config/SkillAbilityInfo.java +++ b/src/main/java/emu/lunarcore/data/config/SkillAbilityInfo.java @@ -24,7 +24,7 @@ public class SkillAbilityInfo { // Skip if not a maze skill if (ability.getName().contains("MazeSkill")) { - skill = new MazeSkill(avatarExcel, 1); + skill = new MazeSkill(avatarExcel, 2); avatarExcel.setMazeSkill(skill); actionList = skill.getCastActions(); @@ -36,7 +36,7 @@ public class SkillAbilityInfo { skill.getCastActions().add(new MazeSkillSummonUnit(summonUnitExcel, 20)); } } else if (ability.getName().contains("NormalAtk")) { - skill = new MazeSkill(avatarExcel, 0); + skill = new MazeSkill(avatarExcel, 1); avatarExcel.setMazeAttack(skill); actionList = skill.getAttackActions(); @@ -79,7 +79,7 @@ public class SkillAbilityInfo { parseTask(skill, skill.getAttackActions(), t); } } - if (skill.getIndex() == 1) { + if (skill.getIndex() == 2) { skill.setTriggerBattle(task.isTriggerBattle()); } } else if (task.getType().contains("AdventureFireProjectile")) {