Implement custom battles using the /spawn command

Example: `/spawn [npc monster id] [battle monster id 1] [battle monster id 2] [battle monster id 3] lv80`
This commit is contained in:
Melledy
2024-05-11 04:47:46 -07:00
parent 24be0f3f3f
commit d87f04f510
12 changed files with 190 additions and 26 deletions

View File

@@ -80,7 +80,7 @@ Server commands can be run in the server console or in-game. There is a dummy us
/refill. Refill your skill points in open world.
/reload. Reloads the server config.
/scene [scene id] [floor id]. Teleports the player to the specified scene.
/spawn [monster/prop id] x[amount] s[stage id]. Spawns a monster or prop near the targeted player.
/spawn [npc monster id/prop id] s[stage id] x[amount] lv[level] r[radius] <battle monster ids...>. Spawns a monster or prop near the targeted player.
/stop. Stops the server
/unstuck @[player id]. Unstucks an offline player if they're in a scene that doesn't load.
/worldlevel [world level]. Sets the targeted player's equilibrium level.