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Implement custom battles using the /spawn command
Example: `/spawn [npc monster id] [battle monster id 1] [battle monster id 2] [battle monster id 3] lv80`
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@@ -80,7 +80,7 @@ Server commands can be run in the server console or in-game. There is a dummy us
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/refill. Refill your skill points in open world.
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/reload. Reloads the server config.
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/scene [scene id] [floor id]. Teleports the player to the specified scene.
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/spawn [monster/prop id] x[amount] s[stage id]. Spawns a monster or prop near the targeted player.
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/spawn [npc monster id/prop id] s[stage id] x[amount] lv[level] r[radius] <battle monster ids...>. Spawns a monster or prop near the targeted player.
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/stop. Stops the server
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/unstuck @[player id]. Unstucks an offline player if they're in a scene that doesn't load.
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/worldlevel [world level]. Sets the targeted player's equilibrium level.
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