From dd1ee72713f1b01b2df492ccc40058cbb6d8f44b Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Sat, 2 Dec 2023 04:39:22 -0800 Subject: [PATCH] Set max avatars in `/lineup` --- .../java/emu/lunarcore/command/commands/LineupCommand.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/main/java/emu/lunarcore/command/commands/LineupCommand.java b/src/main/java/emu/lunarcore/command/commands/LineupCommand.java index 5fcf5a4..570c711 100644 --- a/src/main/java/emu/lunarcore/command/commands/LineupCommand.java +++ b/src/main/java/emu/lunarcore/command/commands/LineupCommand.java @@ -3,6 +3,7 @@ package emu.lunarcore.command.commands; import java.util.ArrayList; import java.util.List; +import emu.lunarcore.GameConstants; import emu.lunarcore.command.Command; import emu.lunarcore.command.CommandArgs; import emu.lunarcore.command.CommandHandler; @@ -37,7 +38,7 @@ public class LineupCommand implements CommandHandler { avatars.add(avatar.getAvatarId()); // Soft cap check - if (avatars.size() >= 64) { + if (avatars.size() >= GameConstants.MAX_AVATARS_IN_TEAM) { break; } }