Increase the amount of materials given by /giveall

This commit is contained in:
Melledy
2023-12-11 05:16:18 -08:00
parent d71a4b8529
commit f3c284069c

View File

@@ -38,12 +38,12 @@ public class GiveAllCommand implements CommandHandler {
for (ItemExcel excel : GameData.getItemExcelMap().values()) { for (ItemExcel excel : GameData.getItemExcelMap().values()) {
int purpose = excel.getPurposeType(); int purpose = excel.getPurposeType();
if ((purpose >= 1 && purpose <= 7) || purpose == 10) { if ((purpose >= 1 && purpose <= 7) || purpose == 10) {
items.add(new GameItem(excel, 1000)); items.add(new GameItem(excel, excel.getPileLimit()));
} }
} }
// Credits // Credits
items.add(new GameItem(2, 50_000_000)); items.add(new GameItem(2, Integer.MAX_VALUE));
// Add to target's inventory // Add to target's inventory
target.getInventory().addItems(items, true); target.getInventory().addItems(items, true);