
[EN](README.md) | [简中](docs/README_zh-CN.md) | [繁中](docs/README_zh-TW.md) | [JP](docs/README_ja-JP.md) | [RU](docs/README_ru-RU.md) | [FR](docs/README_fr-FR.md) | [KR](docs/README_ko-KR.md) | [VI](docs/README_vi-VI.md)
**Attention:** For any extra support, questions, or discussions, check out our [Discord](https://discord.gg/cfPKJ6N5hw).
### Notable features
- Basic game features: Logging in, team setup, inventory, basic scene/entity management
- Monster battles working
- Natural world monster/prop/NPC spawns
- Character techniques
- Crafting/Consumables working
- NPC shops handled
- Gacha system
- Mail system
- Friend system (Assists are not working yet)
- Forgotten hall
- Pure Fiction
- Simulated universe (Runs can be finished, but many features are missing)
# Running the server and client
### Prerequisites
* [Java 17 JDK](https://www.oracle.com/java/technologies/javase/jdk17-archive-downloads.html)
### Recommended
* [MongoDB 4.0+](https://www.mongodb.com/try/download/community)
### Compiling the server
1. Open your system terminal, and compile the server with `./gradlew jar`
2. Create a folder named `resources` in your server directory
3. Download the `Config`, `TextMap`, and `ExcelBin` folders from [https://github.com/Dimbreath/StarRailData](https://github.com/Dimbreath/StarRailData) and place them into your resources folder.
4. Delete the `/resources/Config/LevelOutput` folder.
5. Download the `Config` folder from [https://gitlab.com/Melledy/LunarCore-Configs](https://gitlab.com/Melledy/LunarCore-Configs) and place them into your resources folder. These are for world spawns and are very important for the server.
6. Run the server with `java -jar LunarCore.jar` from your system terminal. Lunar Core comes with a built-in internal MongoDB server for its database, so no Mongodb installation is required. However, it is highly recommended to install Mongodb anyway.
### Connecting with the client (Fiddler method)
1. **Log in with the client to an official server and Hoyoverse account at least once to download game data.**
2. Install and have [Fiddler Classic](https://www.telerik.com/fiddler) running.
3. Set fiddler to decrypt https traffic. (Tools -> Options -> HTTPS -> Decrypt HTTPS traffic) Make sure `ignore server certificate errors` is checked as well.
4. Copy and paste the following code into the Fiddlerscript tab of Fiddler Classic:
```
import System;
import System.Windows.Forms;
import Fiddler;
import System.Text.RegularExpressions;
class Handlers
{
static function OnBeforeRequest(oS: Session) {
if (oS.host.EndsWith(".starrails.com") || oS.host.EndsWith(".hoyoverse.com") || oS.host.EndsWith(".mihoyo.com") || oS.host.EndsWith(".bhsr.com")) {
oS.host = "localhost"; // This can also be replaced with another IP address.
}
}
};
```
5. If `autoCreateAccount` is set to true in the config, then you can skip this step. Otherwise, type `/account create [account name]` in the server console to create an account.
6. Login with your account name, the password field is ignored by the server and can be set to anything.
### Server commands
Server commands can be run in the server console or in-game. There is a dummy user named "Server" in every player's friends list that you can message to use in-game commands.
```
/account {create | delete} [username] (reserved player uid). Creates or deletes an account.
/avatar lv(level) p(ascension) r(eidolon) s(skill levels). Sets the current avatar's properties.
/clear {relics | lightcones | materials | items}. Removes filtered items from the player inventory.
/gender {male | female}. Sets the player's gender.
/give [item id] x[amount] lv[number]. Gives the targetted player an item.
/giveall {materials | avatars | lightcones | relics}. Gives the targeted player items.
/heal. Heals your avatars.
/help. Displays a list of available commands.
/kick @[player id]. Kicks a player from the server.
/mail [content]. Sends the targeted player a system mail.
/permission {add | remove | clear} [permission]. Gives/removes a permission from the targeted player.
/refill. Refill your skill points in open world.
/reload. Reloads the server config.
/scene [scene id] [floor id]. Teleports the player to the specified scene.
/spawn [npc monster id/prop id] s[stage id] x[amount] lv[level] r[radius] . Spawns a monster or prop near the targeted player.
/stop. Stops the server
/unstuck @[player id]. Unstucks an offline player if they're in a scene that doesn't load.
/worldlevel [world level]. Sets the targeted player's equilibrium level.
```