using MariesWonderland.Models.Type;

namespace MariesWonderland.Models.Entities;

public class EntityMBattleEnemySizeTypeConfig
{
    public CostumeAssetCategoryType CostumeAssetCategoryType { get; set; }

    public int ActorSkeletonId { get; set; }

    public EnemySizeType EnemySizeType { get; set; }
}
