using MariesWonderland.Models.Type;

namespace MariesWonderland.Models.Entities;

public class EntityMCostumeAwakenStepMaterialGroup
{
    public int CostumeAwakenStepMaterialGroupId { get; set; }

    public int AwakenStepLowerLimit { get; set; }

    public int CostumeAwakenMaterialGroupId { get; set; }
}
