using MariesWonderland.Models.Type;

namespace MariesWonderland.Models.Entities;

public class EntityMCharacterViewerFieldSettings
{
    public int AssetBackgroundId { get; set; }

    public int BgmAssetId { get; set; }

    public int Stem { get; set; }

    public int BattleFieldLocaleSettingIndex { get; set; }

    public int PostProcessConfigurationIndex { get; set; }

    public int BattlePointIndex { get; set; }
}
