using MariesWonderland.Models.Type;

namespace MariesWonderland.Models.Entities;

public class EntityMCharacterRebirthStepGroup
{
    public int CharacterRebirthStepGroupId { get; set; }

    public int BeforeRebirthCount { get; set; }

    public int CostumeLevelLimitUp { get; set; }

    public int CharacterRebirthMaterialGroupId { get; set; }
}
