namespace MariesWonderland.Models.Type;

public enum WeaponStoryReleaseConditionType
{
    UNKNOWN = 0,
    ACQUISITION = 1,
    REACH_SPECIFIED_LEVEL = 2,
    REACH_INITIAL_MAX_LEVEL = 3,
    REACH_ONCE_EVOLVED_MAX_LEVEL = 4,
    REACH_SPECIFIED_EVOLUTION_COUNT = 5,
    QUEST_CLEAR = 6,
    MAIN_FLOW_SCENE_PROGRESS = 7
}
