namespace MariesWonderland.Models.Type;

public enum EvaluateConditionFunctionType
{
    UNKNOWN = 0,
    RECURSION = 1,
    CAGE_TREASURE_HUNT = 2,
    CAGE_INTERVAL_DROP_ITEM = 3,
    QUEST_CLEAR = 4,
    GIMMICK_BIT_COUNT = 5,
    WEAPON_ACQUISITION = 6,
    TUTORIAL = 7,
    MISSION_CLEAR = 8,
    QUEST_MISSION_CLEAR = 9,
    OTHER_GIMMICK_BIT_COUNT = 10,
    QUEST_SCENE_CHOICE = 11,
    QUEST_NOT_CLEAR = 12
}
