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README.md
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# MariesWonderland
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A private server implementation for mobile game NieR Reincarnation
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# Marie's Wonderland
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An attempt at a private server implementation for mobile game NieR Reincarnation.
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## Game information
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- Built in Unity 2019.4.29 with C# and IL2CPP
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- Has a GRPC-based server
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- Has a web-based API
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## Requirements
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#### PC
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- [Android Platform Tools](https://developer.android.com/tools/releases/platform-tools)
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- [Visual Studio 2022](https://visualstudio.microsoft.com/downloads)
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- [Visual Studio Code](https://code.visualstudio.com/download) or similar text editor
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- [ngrok](https://ngrok.com/download) or similar
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- HTTP/2 support is required
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- [Frida tools](https://frida.re/docs/installation)
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#### Phone
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- Latest version of the game installed (v3.7.1)
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- Rooted Android device
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- USB debugging enabled
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- [Frida server](https://frida.re/docs/android) installed and running
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## How to run
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- Connect your Android device to your PC and ensure it shows up when executing the following command: `adb devices`
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- Run the GRPC server
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- Open the `MariesWonderland.sln` solution and run the project. The server runs on ports 7777 (HTTP) and 7776 (HTTPS)
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- Run ngrok
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- Execute the following command: `ngrok http --app-protocol=http2 7777`
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- Take note of your public ngrok domain
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- Hook and run the game
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- Open `frida/hooks.js` in VSCode and change the variable `SERVER_ADDRESS` to your ngrok domain
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- Execute the following command from the VSCode terminal (adjust the file path): `frida -Uf com.square_enix.android_googleplay.nierspww -l "path\to\hooks.js"`
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