# Marie's Wonderland An attempt at a private server implementation for the mobile game NieR Reincarnation. ## Game information - Built in Unity 2019.4.29 with C# and IL2CPP - Has a gRPC-based API server - Has a supplementary web-based HTTP API **Current status:** We can get past the initial loading screens and reach the in-game state, but the game is not fully playable, yet. ## Requirements #### PC - [.NET 10 SDK](https://dotnet.microsoft.com/download) - [Visual Studio 2026](https://visualstudio.microsoft.com/downloads) or [Rider](https://www.jetbrains.com/rider/) - [Android Platform Tools](https://developer.android.com/tools/releases/platform-tools) (`adb`) #### Phone - An Android device or an [Android Studio](https://developer.android.com/studio) emulator (physical device not required) #### Patching (Google Colab) - A Google account to run the patcher notebook ## Setup overview ### 1. Run the server Open `MariesWonderland.sln` and run the project, or from the `src/` directory The server listens on the standard HTTP and HTTPS ports on localhost: - `http://localhost` (port 80) - used for HTTP asset serving - `https://localhost` (port 443) - used for gRPC (HTTP/2) ### 2. Expose the server The game communicates over gRPC (HTTP/2). You do not need ngrok or an external tunnel if your emulator or device can reach your machine directly. - If running on an emulator: configure the emulator to reach the host (Android Studio emulators usually can reach the host). - If running from a remote device or across a network: open ports 80 and 443 on your firewall/NAT and ensure those ports are forwarded to the machine running the server so the game can reach `http(s)://`. Ensure any network path supports HTTP/2 for gRPC traffic on port 443. ### 3. Patch the APK The `scripts/patcher.ipynb` notebook runs entirely in Google Colab - no local toolchain needed. 1. Open [Google Colab](https://colab.research.google.com) and upload `scripts/patcher.ipynb` 2. Fill in the configuration at the top of the code cell: - `protocol` - `http` for plain tunnels, `https` for TLS-terminated endpoints - `server_host` - your hostname (without protocol), e.g. `192.168.1.1` - `server_port` - leave empty unless using a non-standard port 3. Run the single code cell 4. Wait for it to complete and the patched APK will be automatically downloaded **What the patcher does:** - Rewrites server URLs and hostnames in `global-metadata.dat` (IL2CPP string literals) - Applies ARM64 binary patches to `libil2cpp.so`: SSL bypass, encryption passthrough, plain Octo asset list - When using `http`: patches `AndroidManifest.xml` and `network_security_config.xml` to allow cleartext traffic > **Note:** Replacement strings must not be longer than the originals. Use short hostnames and omit the port if you run into length issues. ### 4. Install and run Install `NieRReincarnation-patched.apk` in your phone or emulator. Launch the game. It will connect to your local server. ## Configuration Server settings live in `src/appsettings.development.json`: ```json { "Server": { "Paths": { "AssetDatabase": "", "MasterDatabase": "", "ResourcesBaseUrl": "http:///aaaaaaaaaaaaaaaaaaaaaaaa" }, "Data": { "LatestMasterDataVersion": "20240404193219", "UserDataPath": "Data/UserData", "MasterDataPath": "Data/MasterData" } } } ``` - The `ResourcesBaseUrl` value must be exactly 43 characters long. - If you change the length of that segment, you may also need to update the server-side minimal API that serves the short path (the `/aaaaaaaa...` handler) so its expected length matches your new value. ## Project structure ``` src/ .NET 10 gRPC + HTTP server proto/ protobuf service definitions Services/ gRPC service implementations Data/ in-memory data stores (master + user) Models/ entity and type definitions Extensions/ DI, HTTP, and gRPC helpers Configuration/ strongly-typed options Http/ HTTP API handlers (asset serving, etc.) scripts/ patcher.ipynb Google Colab APK patcher notebook hooks.js legacy Frida hooks (for reference only) ``` ## Disclaimer See [DISCLAIMER.md](DISCLAIMER.md). ## Special Thanks - [onepiecefreak3](https://github.com/onepiecefreak3) - [Walter-Sparrow](https://github.com/Walter-Sparrow)