using MariesWonderland.Models.Type; namespace MariesWonderland.Models.Entities; public class EntityIUserQuest { public long UserId { get; set; } public int QuestId { get; set; } public int QuestStateType { get; set; } public bool IsBattleOnly { get; set; } public long LatestStartDatetime { get; set; } public int ClearCount { get; set; } public int DailyClearCount { get; set; } public long LastClearDatetime { get; set; } public int ShortestClearFrames { get; set; } public long LatestVersion { get; set; } }