// Code generated by protocol buffer compiler. Do not edit!
package emu.nebula.proto;

import java.io.IOException;
import us.hebi.quickbuf.FieldName;
import us.hebi.quickbuf.InvalidProtocolBufferException;
import us.hebi.quickbuf.JsonSink;
import us.hebi.quickbuf.JsonSource;
import us.hebi.quickbuf.MessageFactory;
import us.hebi.quickbuf.ProtoMessage;
import us.hebi.quickbuf.ProtoSink;
import us.hebi.quickbuf.ProtoSource;
import us.hebi.quickbuf.RepeatedByte;
import us.hebi.quickbuf.RepeatedInt;

public final class VampireSurvivorQuestRewardReceive {
  /**
   * Protobuf type {@code VampireSurvivorQuestRewardReceiveReq}
   */
  public static final class VampireSurvivorQuestRewardReceiveReq extends ProtoMessage<VampireSurvivorQuestRewardReceiveReq> implements Cloneable {
    private static final long serialVersionUID = 0L;

    /**
     * <code>optional uint32 QuestType = 1;</code>
     */
    private int questType;

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     */
    private final RepeatedByte nextPackage = RepeatedByte.newEmptyInstance();

    /**
     * <code>repeated uint32 QuestIds = 2;</code>
     */
    private final RepeatedInt questIds = RepeatedInt.newEmptyInstance();

    private VampireSurvivorQuestRewardReceiveReq() {
    }

    /**
     * @return a new empty instance of {@code VampireSurvivorQuestRewardReceiveReq}
     */
    public static VampireSurvivorQuestRewardReceiveReq newInstance() {
      return new VampireSurvivorQuestRewardReceiveReq();
    }

    /**
     * <code>optional uint32 QuestType = 1;</code>
     * @return whether the questType field is set
     */
    public boolean hasQuestType() {
      return (bitField0_ & 0x00000001) != 0;
    }

    /**
     * <code>optional uint32 QuestType = 1;</code>
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq clearQuestType() {
      bitField0_ &= ~0x00000001;
      questType = 0;
      return this;
    }

    /**
     * <code>optional uint32 QuestType = 1;</code>
     * @return the questType
     */
    public int getQuestType() {
      return questType;
    }

    /**
     * <code>optional uint32 QuestType = 1;</code>
     * @param value the questType to set
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq setQuestType(final int value) {
      bitField0_ |= 0x00000001;
      questType = value;
      return this;
    }

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     * @return whether the nextPackage field is set
     */
    public boolean hasNextPackage() {
      return (bitField0_ & 0x00000002) != 0;
    }

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq clearNextPackage() {
      bitField0_ &= ~0x00000002;
      nextPackage.clear();
      return this;
    }

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     *
     * This method returns the internal storage object without modifying any has state.
     * The returned object should not be modified and be treated as read-only.
     *
     * Use {@link #getMutableNextPackage()} if you want to modify it.
     *
     * @return internal storage object for reading
     */
    public RepeatedByte getNextPackage() {
      return nextPackage;
    }

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     *
     * This method returns the internal storage object and sets the corresponding
     * has state. The returned object will become part of this message and its
     * contents may be modified as long as the has state is not cleared.
     *
     * @return internal storage object for modifications
     */
    public RepeatedByte getMutableNextPackage() {
      bitField0_ |= 0x00000002;
      return nextPackage;
    }

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     * @param value the nextPackage to add
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq addNextPackage(final byte value) {
      bitField0_ |= 0x00000002;
      nextPackage.add(value);
      return this;
    }

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     * @param values the nextPackage to add
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq addAllNextPackage(final byte... values) {
      bitField0_ |= 0x00000002;
      nextPackage.addAll(values);
      return this;
    }

    /**
     * <code>optional bytes NextPackage = 2047;</code>
     * @param values the nextPackage to set
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq setNextPackage(final byte... values) {
      bitField0_ |= 0x00000002;
      nextPackage.copyFrom(values);
      return this;
    }

    /**
     * <code>repeated uint32 QuestIds = 2;</code>
     * @return whether the questIds field is set
     */
    public boolean hasQuestIds() {
      return (bitField0_ & 0x00000004) != 0;
    }

    /**
     * <code>repeated uint32 QuestIds = 2;</code>
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq clearQuestIds() {
      bitField0_ &= ~0x00000004;
      questIds.clear();
      return this;
    }

    /**
     * <code>repeated uint32 QuestIds = 2;</code>
     *
     * This method returns the internal storage object without modifying any has state.
     * The returned object should not be modified and be treated as read-only.
     *
     * Use {@link #getMutableQuestIds()} if you want to modify it.
     *
     * @return internal storage object for reading
     */
    public RepeatedInt getQuestIds() {
      return questIds;
    }

    /**
     * <code>repeated uint32 QuestIds = 2;</code>
     *
     * This method returns the internal storage object and sets the corresponding
     * has state. The returned object will become part of this message and its
     * contents may be modified as long as the has state is not cleared.
     *
     * @return internal storage object for modifications
     */
    public RepeatedInt getMutableQuestIds() {
      bitField0_ |= 0x00000004;
      return questIds;
    }

    /**
     * <code>repeated uint32 QuestIds = 2;</code>
     * @param value the questIds to add
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq addQuestIds(final int value) {
      bitField0_ |= 0x00000004;
      questIds.add(value);
      return this;
    }

    /**
     * <code>repeated uint32 QuestIds = 2;</code>
     * @param values the questIds to add
     * @return this
     */
    public VampireSurvivorQuestRewardReceiveReq addAllQuestIds(final int... values) {
      bitField0_ |= 0x00000004;
      questIds.addAll(values);
      return this;
    }

    @Override
    public VampireSurvivorQuestRewardReceiveReq copyFrom(
        final VampireSurvivorQuestRewardReceiveReq other) {
      cachedSize = other.cachedSize;
      if ((bitField0_ | other.bitField0_) != 0) {
        bitField0_ = other.bitField0_;
        questType = other.questType;
        nextPackage.copyFrom(other.nextPackage);
        questIds.copyFrom(other.questIds);
      }
      return this;
    }

    @Override
    public VampireSurvivorQuestRewardReceiveReq mergeFrom(
        final VampireSurvivorQuestRewardReceiveReq other) {
      if (other.isEmpty()) {
        return this;
      }
      cachedSize = -1;
      if (other.hasQuestType()) {
        setQuestType(other.questType);
      }
      if (other.hasNextPackage()) {
        getMutableNextPackage().copyFrom(other.nextPackage);
      }
      if (other.hasQuestIds()) {
        getMutableQuestIds().addAll(other.questIds);
      }
      return this;
    }

    @Override
    public VampireSurvivorQuestRewardReceiveReq clear() {
      if (isEmpty()) {
        return this;
      }
      cachedSize = -1;
      bitField0_ = 0;
      questType = 0;
      nextPackage.clear();
      questIds.clear();
      return this;
    }

    @Override
    public VampireSurvivorQuestRewardReceiveReq clearQuick() {
      if (isEmpty()) {
        return this;
      }
      cachedSize = -1;
      bitField0_ = 0;
      nextPackage.clear();
      questIds.clear();
      return this;
    }

    @Override
    public boolean equals(Object o) {
      if (o == this) {
        return true;
      }
      if (!(o instanceof VampireSurvivorQuestRewardReceiveReq)) {
        return false;
      }
      VampireSurvivorQuestRewardReceiveReq other = (VampireSurvivorQuestRewardReceiveReq) o;
      return bitField0_ == other.bitField0_
        && (!hasQuestType() || questType == other.questType)
        && (!hasNextPackage() || nextPackage.equals(other.nextPackage))
        && (!hasQuestIds() || questIds.equals(other.questIds));
    }

    @Override
    public void writeTo(final ProtoSink output) throws IOException {
      if ((bitField0_ & 0x00000001) != 0) {
        output.writeRawByte((byte) 8);
        output.writeUInt32NoTag(questType);
      }
      if ((bitField0_ & 0x00000002) != 0) {
        output.writeRawLittleEndian16((short) 32762);
        output.writeBytesNoTag(nextPackage);
      }
      if ((bitField0_ & 0x00000004) != 0) {
        for (int i = 0; i < questIds.length(); i++) {
          output.writeRawByte((byte) 16);
          output.writeUInt32NoTag(questIds.array()[i]);
        }
      }
    }

    @Override
    protected int computeSerializedSize() {
      int size = 0;
      if ((bitField0_ & 0x00000001) != 0) {
        size += 1 + ProtoSink.computeUInt32SizeNoTag(questType);
      }
      if ((bitField0_ & 0x00000002) != 0) {
        size += 2 + ProtoSink.computeBytesSizeNoTag(nextPackage);
      }
      if ((bitField0_ & 0x00000004) != 0) {
        size += (1 * questIds.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(questIds);
      }
      return size;
    }

    @Override
    @SuppressWarnings("fallthrough")
    public VampireSurvivorQuestRewardReceiveReq mergeFrom(final ProtoSource input) throws
        IOException {
      // Enabled Fall-Through Optimization (QuickBuffers)
      int tag = input.readTag();
      while (true) {
        switch (tag) {
          case 8: {
            // questType
            questType = input.readUInt32();
            bitField0_ |= 0x00000001;
            tag = input.readTag();
            if (tag != 16378) {
              break;
            }
          }
          case 16378: {
            // nextPackage
            input.readBytes(nextPackage);
            bitField0_ |= 0x00000002;
            tag = input.readTag();
            if (tag != 18) {
              break;
            }
          }
          case 18: {
            // questIds [packed=true]
            input.readPackedUInt32(questIds, tag);
            bitField0_ |= 0x00000004;
            tag = input.readTag();
            if (tag != 0) {
              break;
            }
          }
          case 0: {
            return this;
          }
          default: {
            if (!input.skipField(tag)) {
              return this;
            }
            tag = input.readTag();
            break;
          }
          case 16: {
            // questIds [packed=false]
            tag = input.readRepeatedUInt32(questIds, tag);
            bitField0_ |= 0x00000004;
            break;
          }
        }
      }
    }

    @Override
    public void writeTo(final JsonSink output) throws IOException {
      output.beginObject();
      if ((bitField0_ & 0x00000001) != 0) {
        output.writeUInt32(FieldNames.questType, questType);
      }
      if ((bitField0_ & 0x00000002) != 0) {
        output.writeBytes(FieldNames.nextPackage, nextPackage);
      }
      if ((bitField0_ & 0x00000004) != 0) {
        output.writeRepeatedUInt32(FieldNames.questIds, questIds);
      }
      output.endObject();
    }

    @Override
    public VampireSurvivorQuestRewardReceiveReq mergeFrom(final JsonSource input) throws
        IOException {
      if (!input.beginObject()) {
        return this;
      }
      while (!input.isAtEnd()) {
        switch (input.readFieldHash()) {
          case 221117212: {
            if (input.isAtField(FieldNames.questType)) {
              if (!input.trySkipNullValue()) {
                questType = input.readUInt32();
                bitField0_ |= 0x00000001;
              }
            } else {
              input.skipUnknownField();
            }
            break;
          }
          case -2082324045: {
            if (input.isAtField(FieldNames.nextPackage)) {
              if (!input.trySkipNullValue()) {
                input.readBytes(nextPackage);
                bitField0_ |= 0x00000002;
              }
            } else {
              input.skipUnknownField();
            }
            break;
          }
          case -1101257066: {
            if (input.isAtField(FieldNames.questIds)) {
              if (!input.trySkipNullValue()) {
                input.readRepeatedUInt32(questIds);
                bitField0_ |= 0x00000004;
              }
            } else {
              input.skipUnknownField();
            }
            break;
          }
          default: {
            input.skipUnknownField();
            break;
          }
        }
      }
      input.endObject();
      return this;
    }

    @Override
    public VampireSurvivorQuestRewardReceiveReq clone() {
      return new VampireSurvivorQuestRewardReceiveReq().copyFrom(this);
    }

    @Override
    public boolean isEmpty() {
      return ((bitField0_) == 0);
    }

    public static VampireSurvivorQuestRewardReceiveReq parseFrom(final byte[] data) throws
        InvalidProtocolBufferException {
      return ProtoMessage.mergeFrom(new VampireSurvivorQuestRewardReceiveReq(), data).checkInitialized();
    }

    public static VampireSurvivorQuestRewardReceiveReq parseFrom(final ProtoSource input) throws
        IOException {
      return ProtoMessage.mergeFrom(new VampireSurvivorQuestRewardReceiveReq(), input).checkInitialized();
    }

    public static VampireSurvivorQuestRewardReceiveReq parseFrom(final JsonSource input) throws
        IOException {
      return ProtoMessage.mergeFrom(new VampireSurvivorQuestRewardReceiveReq(), input).checkInitialized();
    }

    /**
     * @return factory for creating VampireSurvivorQuestRewardReceiveReq messages
     */
    public static MessageFactory<VampireSurvivorQuestRewardReceiveReq> getFactory() {
      return VampireSurvivorQuestRewardReceiveReqFactory.INSTANCE;
    }

    private enum VampireSurvivorQuestRewardReceiveReqFactory implements MessageFactory<VampireSurvivorQuestRewardReceiveReq> {
      INSTANCE;

      @Override
      public VampireSurvivorQuestRewardReceiveReq create() {
        return VampireSurvivorQuestRewardReceiveReq.newInstance();
      }
    }

    /**
     * Contains name constants used for serializing JSON
     */
    static class FieldNames {
      static final FieldName questType = FieldName.forField("QuestType");

      static final FieldName nextPackage = FieldName.forField("NextPackage");

      static final FieldName questIds = FieldName.forField("QuestIds");
    }
  }
}
