Implement Boss Blitz star rewards

This commit is contained in:
Melledy
2025-12-07 16:31:19 -08:00
parent be5a6709fd
commit 005f138599
6 changed files with 118 additions and 1 deletions
@@ -136,6 +136,7 @@ public class GameData {
// Score boss
@Getter private static DataTable<ScoreBossControlDef> ScoreBossControlDataTable = new DataTable<>();
@Getter private static DataTable<ScoreBossRewardDef> ScoreBossRewardDataTable = new DataTable<>();
// Activity
@Getter private static DataTable<ActivityDef> ActivityDataTable = new DataTable<>();
@@ -0,0 +1,19 @@
package emu.nebula.data.resources;
import emu.nebula.data.BaseDef;
import emu.nebula.data.ResourceType;
import lombok.Getter;
@Getter
@ResourceType(name = "ScoreBossReward.json")
public class ScoreBossRewardDef extends BaseDef {
private int StarNeed;
private int RewardItemId1;
private int RewardNum1;
@Override
public int getId() {
return StarNeed;
}
}