Implement Boss Blitz star rewards

This commit is contained in:
Melledy
2025-12-07 16:31:19 -08:00
parent be5a6709fd
commit 005f138599
6 changed files with 118 additions and 1 deletions
@@ -41,6 +41,11 @@ public class HandlerScoreBossInfoReq extends NetHandler {
rsp.addLevels(info);
}
// Add claimed rewards
for (int id : rankEntry.getClaimedRewards()) {
rsp.addStarRewards(id);
}
}
// Encode and send
@@ -0,0 +1,24 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ScoreBossStarRewardReceive.ScoreBossStarRewardReceiveReq;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.score_boss_star_reward_receive_req)
public class HandlerScoreBossStarRewardReceiveReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = ScoreBossStarRewardReceiveReq.parseFrom(message);
// Claim rewards
var change = session.getPlayer().getScoreBossManager().claimRewards(req.getStar());
// Encode and send
return session.encodeMsg(NetMsgId.score_boss_star_reward_receive_succeed_ack, change.toProto());
}
}