From 01ed3da16296e7476ecbc3435b9661f2caa02b46 Mon Sep 17 00:00:00 2001 From: Melledy <121644117+Melledy@users.noreply.github.com> Date: Wed, 19 Nov 2025 06:25:46 -0800 Subject: [PATCH] Fix player registration --- src/main/java/emu/nebula/game/player/PlayerModule.java | 2 -- .../java/emu/nebula/server/handlers/HandlerPlayerRegReq.java | 3 +++ 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/emu/nebula/game/player/PlayerModule.java b/src/main/java/emu/nebula/game/player/PlayerModule.java index e56c799..d88c967 100644 --- a/src/main/java/emu/nebula/game/player/PlayerModule.java +++ b/src/main/java/emu/nebula/game/player/PlayerModule.java @@ -135,8 +135,6 @@ public class PlayerModule extends GameContextModule { // Put in player cache this.addToCache(player); - - System.out.println("created player"); return player; } diff --git a/src/main/java/emu/nebula/server/handlers/HandlerPlayerRegReq.java b/src/main/java/emu/nebula/server/handlers/HandlerPlayerRegReq.java index 59e9ec8..842673d 100644 --- a/src/main/java/emu/nebula/server/handlers/HandlerPlayerRegReq.java +++ b/src/main/java/emu/nebula/server/handlers/HandlerPlayerRegReq.java @@ -32,6 +32,9 @@ public class HandlerPlayerRegReq extends NetHandler { return session.encodeMsg(NetMsgId.player_reg_failed_ack); } + // Set player for session + session.setPlayer(player); + // Encode player data return session.encodeMsg(NetMsgId.player_data_succeed_ack, session.getPlayer().toProto()); }