Basic shadow siege implementation

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Melledy committed 2026-07-21 01:47:20 -07:00
1 parent ee0866e7e4
commit 07b64437ff
18 files changed
+807 -4

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@@ -0,0 +1,28 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.TraceHuntApply.TraceHuntApplyReq;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.trace_hunt_apply_req)
public class HandlerTraceHuntApplyReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse Request
var req = TraceHuntApplyReq.parseFrom(message);
// Hunt
boolean success = session.getPlayer().getTraceHuntManager().apply(req.getOwnerUID(), req.getBossID(), req.getBuildID());
if (!success) {
return session.encodeMsg(NetMsgId.trace_hunt_apply_failed_ack);
}
// Encode and send
return session.encodeMsg(NetMsgId.trace_hunt_apply_succeed_ack);
}
}
@@ -0,0 +1,34 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.TraceHuntBossRewardReceive.TraceHuntBossRewardReceiveResp;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.trace_hunt_boss_reward_receive_req)
public class HandlerTraceHuntBossRewardReceiveReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Get manager
var manager = session.getPlayer().getTraceHuntManager();
// Claim reward
var change = manager.claimReward();
if (change == null) {
return session.encodeMsg(NetMsgId.trace_hunt_boss_reward_receive_failed_ack);
}
// Build response
var rsp = TraceHuntBossRewardReceiveResp.newInstance()
.setLevel(manager.getLevel())
.setExp(manager.getExp())
.setChangeInfo(change.toProto());
// Encode and send
return session.encodeMsg(NetMsgId.trace_hunt_boss_reward_receive_succeed_ack, rsp);
}
}
@@ -0,0 +1,17 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.trace_hunt_info_req)
public class HandlerTraceHuntInfoReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Encode and send
return session.encodeMsg(NetMsgId.trace_hunt_info_succeed_ack, session.getPlayer().getTraceHuntManager().toProto());
}
}
@@ -0,0 +1,23 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.TraceHuntRecommend.TraceHuntRecommendResp;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.trace_hunt_recommend_req)
public class HandlerTraceHuntRecommendReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Build response
var rsp = TraceHuntRecommendResp.newInstance();
// TODO add other players
// Encode and send
return session.encodeMsg(NetMsgId.trace_hunt_recommend_succeed_ack, rsp);
}
}
@@ -0,0 +1,52 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.TraceHuntSettle.TraceHuntSettleReq;
import emu.nebula.proto.TraceHuntSettle.TraceHuntSettleResp;
import emu.nebula.net.HandlerId;
import java.util.List;
import emu.nebula.game.tracehunt.TraceHuntLog;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.trace_hunt_settle_req)
public class HandlerTraceHuntSettleReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = TraceHuntSettleReq.parseFrom(message);
// Get manager
var manager = session.getPlayer().getTraceHuntManager();
// Hunt
var change = manager.settle(req.getScore(), req.getStar());
if (change == null) {
return session.encodeMsg(NetMsgId.trace_hunt_settle_failed_ack);
}
// Handle client events for achievements
session.getPlayer().getAchievementManager().handleClientEvents(req.getEvents());
// Build response
var rsp = TraceHuntSettleResp.newInstance()
.setLevel(manager.getLevel())
.setExp(manager.getExp())
.setSelfHuntTimes(manager.getHuntCount())
.setBossCreateTime(manager.getBossCreateTime());
@SuppressWarnings("unchecked")
var logs = (List<TraceHuntLog>) change.getExtraData();
for (var log : logs) {
rsp.addHuntLog(log.toProto());
}
// Encode and send
return session.encodeMsg(NetMsgId.trace_hunt_settle_succeed_ack, rsp);
}
}
@@ -0,0 +1,45 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.Public.I32;
import emu.nebula.proto.TraceHuntTrace.TraceHuntTraceResp;
import emu.nebula.net.HandlerId;
import java.util.List;
import emu.nebula.game.tracehunt.TraceHuntLog;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.trace_hunt_trace_req)
public class HandlerTraceHuntTraceReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = I32.parseFrom(message);
// Trace
var change = session.getPlayer().getTraceHuntManager().trace(req.getValue());
// Sanity check
if (change == null) {
return session.encodeMsg(NetMsgId.trace_hunt_apply_failed_ack);
}
// Build response
var rsp = TraceHuntTraceResp.newInstance()
.setBossID(session.getPlayer().getTraceHuntManager().getBossId())
.setChangeInfo(change.toProto());
@SuppressWarnings("unchecked")
var logs = (List<TraceHuntLog>) change.getExtraData();
for (var log : logs) {
rsp.addTraceLog(log.toProto());
}
// Encode and send
return session.encodeMsg(NetMsgId.trace_hunt_apply_succeed_ack, rsp);
}
}