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Implement emblem tempering
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@@ -13,6 +13,7 @@ public class CharGemAttrValueDef extends BaseDef {
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private int TypeId;
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private int AttrType;
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private int AttrTypeFirstSubtype;
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private int OverlockCount;
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private int Rarity;
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@Override
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@@ -10,6 +10,7 @@ public class CharGemDef extends BaseDef {
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private int Id;
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private int GenerateCostTid;
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private int RefreshCostTid;
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private int OverlockCostTid;
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private int Type;
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@Override
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@@ -21,6 +21,8 @@ public class CharGemSlotControlDef extends BaseDef {
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private int GeneratenCostQty;
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private int RefreshCostQty;
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private int OverlockCostQty;
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private int OverlockDoraCostQty;
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private int LockableNum;
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private int LockItemTid;
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