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Implement gacha banners (not newbie)
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@@ -14,6 +14,7 @@ import emu.nebula.database.GameDatabaseObject;
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import emu.nebula.game.account.Account;
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import emu.nebula.game.character.CharacterStorage;
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import emu.nebula.game.formation.FormationManager;
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import emu.nebula.game.gacha.GachaManager;
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import emu.nebula.game.instance.InstanceManager;
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import emu.nebula.game.inventory.Inventory;
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import emu.nebula.game.mail.Mailbox;
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@@ -66,6 +67,7 @@ public class Player implements GameDatabaseObject {
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// Managers
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private final transient CharacterStorage characters;
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private final transient Inventory inventory;
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private transient GachaManager gachaManager;
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// Referenced data
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private transient FormationManager formations;
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@@ -79,6 +81,7 @@ public class Player implements GameDatabaseObject {
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this.sessions = new HashSet<>();
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this.characters = new CharacterStorage(this);
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this.inventory = new Inventory(this);
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this.gachaManager = new GachaManager(this);
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}
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public Player(Account account, String name, boolean gender) {
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