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Implement infinite arena
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@@ -80,6 +80,9 @@ public class GameData {
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@Getter private static DataTable<PotentialDef> PotentialDataTable = new DataTable<>();
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@Getter private static DataTable<SubNoteSkillPromoteGroupDef> SubNoteSkillPromoteGroupDataTable = new DataTable<>();
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// Infinity Tower
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@Getter private static DataTable<InfinityTowerLevelDef> InfinityTowerLevelDataTable = new DataTable<>();
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// Vampire survivor
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@Getter private static DataTable<VampireSurvivorDef> VampireSurvivorDataTable = new DataTable<>();
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@Getter private static DataTable<FateCardDef> FateCardDataTable = new DataTable<>();
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