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Implement infinite arena
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@@ -0,0 +1,28 @@
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package emu.nebula.server.handlers;
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import emu.nebula.net.NetHandler;
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import emu.nebula.net.NetMsgId;
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import emu.nebula.proto.InfinityTowerApply.InfinityTowerApplyReq;
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import emu.nebula.net.HandlerId;
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import emu.nebula.net.GameSession;
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@HandlerId(NetMsgId.infinity_tower_apply_req)
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public class HandlerInfinityTowerApplyReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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// Template hanlder
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var req = InfinityTowerApplyReq.parseFrom(message);
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// Apply
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boolean success = session.getPlayer().getInfinityTowerManager().apply(req.getLevelId(), req.getBuildId());
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if (!success) {
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return session.encodeMsg(NetMsgId.infinity_tower_apply_failed_ack);
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}
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// Encode and send
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return session.encodeMsg(NetMsgId.infinity_tower_apply_succeed_ack);
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}
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}
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@@ -0,0 +1,22 @@
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package emu.nebula.server.handlers;
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import emu.nebula.net.NetHandler;
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import emu.nebula.net.NetMsgId;
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import emu.nebula.proto.InfinityTowerInfo.InfinityTowerInfoResp;
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import emu.nebula.net.HandlerId;
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import emu.nebula.net.GameSession;
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@HandlerId(NetMsgId.infinity_tower_info_req)
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public class HandlerInfinityTowerInfoReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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// Build response
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var rsp = InfinityTowerInfoResp.newInstance()
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.setBountyLevel(0);
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// Encode and send
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return session.encodeMsg(NetMsgId.infinity_tower_info_succeed_ack, rsp);
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}
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}
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@@ -0,0 +1,49 @@
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package emu.nebula.server.handlers;
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import emu.nebula.net.NetHandler;
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import emu.nebula.net.NetMsgId;
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import emu.nebula.proto.InfinityTowerSettle.InfinityTowerSettleReq;
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import emu.nebula.proto.InfinityTowerSettle.InfinityTowerSettleResp;
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import emu.nebula.net.HandlerId;
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import emu.nebula.game.inventory.ItemParamMap;
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import emu.nebula.net.GameSession;
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@HandlerId(NetMsgId.infinity_tower_settle_req)
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public class HandlerInfinityTowerSettleReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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// Parse request
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var req = InfinityTowerSettleReq.parseFrom(message);
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// Settle
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var manager = session.getPlayer().getInfinityTowerManager();
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var change = manager.settle(req.getValue());
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if (change == null) {
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return session.encodeMsg(NetMsgId.infinity_tower_settle_failed_ack);
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}
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// Get next level
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int nextLevel = manager.getLevelId() + 1;
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// Try to apply for next level
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if (!manager.apply(nextLevel, -1)) {
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nextLevel = 0;
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}
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// Build response
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var rsp = InfinityTowerSettleResp.newInstance()
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.setNextLevelId(nextLevel)
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.setBountyLevel(manager.getBountyLevel())
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.setChange(change.toProto());
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if (change.getExtraData() != null && change.getExtraData() instanceof ItemParamMap rewards) {
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rewards.toItemTemplateStream().forEach(rsp::addShow);
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}
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// Encode and send
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return session.encodeMsg(NetMsgId.infinity_tower_settle_succeed_ack, rsp);
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}
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}
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