Implement infinite arena

This commit is contained in:
Melledy
2025-11-09 07:22:21 -08:00
parent 7d5fef1020
commit 3f7b0d366d
7 changed files with 259 additions and 0 deletions
@@ -0,0 +1,28 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.InfinityTowerApply.InfinityTowerApplyReq;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.infinity_tower_apply_req)
public class HandlerInfinityTowerApplyReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Template hanlder
var req = InfinityTowerApplyReq.parseFrom(message);
// Apply
boolean success = session.getPlayer().getInfinityTowerManager().apply(req.getLevelId(), req.getBuildId());
if (!success) {
return session.encodeMsg(NetMsgId.infinity_tower_apply_failed_ack);
}
// Encode and send
return session.encodeMsg(NetMsgId.infinity_tower_apply_succeed_ack);
}
}