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feat(startower): leveling up
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@@ -113,6 +113,8 @@ public class GameData {
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@Getter private static DataTable<StarTowerDef> StarTowerDataTable = new DataTable<>();
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@Getter private static DataTable<StarTowerStageDef> StarTowerStageDataTable = new DataTable<>();
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@Getter private static DataTable<StarTowerGrowthNodeDef> StarTowerGrowthNodeDataTable = new DataTable<>();
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@Getter private static DataTable<StarTowerFloorExpDef> StarTowerFloorExpDataTable = new DataTable<>();
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@Getter private static DataTable<StarTowerTeamExpDef> StarTowerTeamExpDataTable = new DataTable<>();
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@Getter private static DataTable<PotentialDef> PotentialDataTable = new DataTable<>();
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@Getter private static DataTable<SubNoteSkillPromoteGroupDef> SubNoteSkillPromoteGroupDataTable = new DataTable<>();
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@@ -0,0 +1,22 @@
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package emu.nebula.data.resources;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import lombok.Getter;
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@Getter
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@ResourceType(name = "StarTowerFloorExp.json")
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public class StarTowerFloorExpDef extends BaseDef {
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private int Id;
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private int StarTowerId;
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private int Stage;
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private int NormalExp;
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private int EliteExp;
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private int BossExp;
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private int FinalBossExp;
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@Override
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public int getId() {
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return StarTowerId;
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}
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}
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@@ -0,0 +1,19 @@
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package emu.nebula.data.resources;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import lombok.Getter;
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@Getter
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@ResourceType(name = "StarTowerTeamExp.json")
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public class StarTowerTeamExpDef extends BaseDef {
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private int Id;
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private int GroupId;
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private int Level;
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private int NeedExp;
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@Override
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public int getId() {
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return Id;
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}
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}
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