Refactor error codes

This commit is contained in:
Melledy committed 2026-04-15 02:01:41 -07:00
1 parent 6eadc42b27
commit 50f9995785
7 files changed
+59 -28

No files matched your search

@@ -4,7 +4,7 @@ import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.CharGemGenerate.CharGemGenerateReq;
import emu.nebula.proto.CharGemGenerate.CharGemGenerateResp;
import emu.nebula.server.error.ServerException;
import emu.nebula.server.error.NebulaException;
import emu.nebula.net.HandlerId;
import emu.nebula.game.character.CharacterGem;
import emu.nebula.game.player.PlayerChangeInfo;
@@ -29,7 +29,7 @@ public class HandlerCharGemGenerateReq extends NetHandler {
try {
change = character.generateGem(req.getSlotId());
} catch (ServerException e) {
} catch (NebulaException e) {
return session.encodeMsg(NetMsgId.char_gem_generate_failed_ack, e.toProto());
}
@@ -4,7 +4,7 @@ import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.CharGemRefresh.CharGemRefreshReq;
import emu.nebula.proto.CharGemRefresh.CharGemRefreshResp;
import emu.nebula.server.error.ServerException;
import emu.nebula.server.error.NebulaException;
import emu.nebula.net.HandlerId;
import emu.nebula.game.character.CharacterGem;
import emu.nebula.game.player.PlayerChangeInfo;
@@ -30,7 +30,7 @@ public class HandlerCharGemRefreshReq extends NetHandler {
try {
change = character.refreshGem(req.getSlotId(), req.getGemIndex(), req.getLockAttrs());
} catch (ServerException e) {
} catch (NebulaException e) {
return session.encodeMsg(NetMsgId.char_gem_refresh_failed_ack, e.toProto());
}
@@ -3,6 +3,7 @@ package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ScoreBossApply.ScoreBossApplyReq;
import emu.nebula.server.error.NebulaException;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@@ -15,10 +16,14 @@ public class HandlerScoreBossApplyReq extends NetHandler {
var req = ScoreBossApplyReq.parseFrom(message);
// Apply
boolean success = session.getPlayer().getScoreBossManager().apply(req.getLevelId(), req.getBuildId());
try {
session.getPlayer().getScoreBossManager().apply(req.getLevelId(), req.getBuildId());
} catch (NebulaException e) {
return session.encodeMsg(NetMsgId.score_boss_apply_failed_ack, e.toProto());
}
// Encode and send
return session.encodeMsg(success ? NetMsgId.score_boss_apply_succeed_ack : NetMsgId.score_boss_apply_failed_ack);
return session.encodeMsg(NetMsgId.score_boss_apply_succeed_ack);
}
}