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Clean up warnings and log messages
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@@ -4,7 +4,6 @@ import emu.nebula.net.NetHandler;
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import emu.nebula.net.NetMsgId;
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import emu.nebula.proto.Ike.IKEReq;
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import emu.nebula.proto.Ike.IKEResp;
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import emu.nebula.util.Utils;
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import emu.nebula.net.HandlerId;
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import emu.nebula.Nebula;
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import emu.nebula.net.GameSession;
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@@ -48,11 +47,12 @@ public class HandlerIkeReq extends NetHandler {
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.setServerTs(Nebula.getCurrentTime())
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.setPubKey(session.getServerPublicKey());
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// Debug
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/*
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Nebula.getLogger().info("Client Public: " + Utils.base64Encode(session.getClientPublicKey()));
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Nebula.getLogger().info("Server Public: " + Utils.base64Encode(session.getServerPublicKey()));
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Nebula.getLogger().info("Server Private: " + Utils.base64Encode(session.getServerPrivateKey()));
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Nebula.getLogger().info("Key: " + Utils.base64Encode(session.getKey()));
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*/
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// Encode and send to client
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return this.encodeMsg(NetMsgId.ike_succeed_ack, rsp);
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