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Add completed dummy achievements because the client needs them for random things
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@@ -97,6 +97,9 @@ public class GameData {
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@Getter private static DataTable<DailyQuestDef> DailyQuestDataTable = new DataTable<>();
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@Getter private static DataTable<DailyQuestActiveDef> DailyQuestActiveDataTable = new DataTable<>();
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// Achievements
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@Getter private static DataTable<AchievementDef> AchievementDataTable = new DataTable<>();
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// Tutorial
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@Getter private static DataTable<TutorialLevelDef> TutorialLevelDataTable = new DataTable<>();
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