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Fix mall, shop, mall/shop refresh logic and battle pass flows
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@@ -57,6 +57,7 @@ public class GameData {
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@Getter private static DataTable<MallPackageDef> MallPackageDataTable = new DataTable<>();
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@Getter private static DataTable<MallShopDef> MallShopDataTable = new DataTable<>();
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@Getter private static DataTable<MallGemDef> MallGemDataTable = new DataTable<>();
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@Getter private static DataTable<MonthlyCardRewardDef> MonthlyCardRewardDataTable = new DataTable<>();
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@Getter private static DataTable<ResidentShopDef> ResidentShopDataTable = new DataTable<>();
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@Getter private static DataTable<ResidentGoodsDef> ResidentGoodsDataTable = new DataTable<>();
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@@ -171,4 +172,4 @@ public class GameData {
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@Getter private static DataTable<ActivityShopDef> ActivityShopDataTable = new DataTable<>();
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@Getter private static DataTable<ActivityShopControlDef> ActivityShopControlDataTable = new DataTable<>();
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@Getter private static DataTable<ActivityGoodsDef> ActivityGoodsDataTable = new DataTable<>();
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}
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}
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