Basic implementation of character emblems

This commit is contained in:
Melledy
2025-11-16 10:16:07 -08:00
parent f2656903e5
commit 6b699d97ee
15 changed files with 739 additions and 19 deletions

View File

@@ -0,0 +1,24 @@
package emu.nebula.data.resources;
import emu.nebula.data.BaseDef;
import emu.nebula.data.GameData;
import emu.nebula.data.ResourceType;
import lombok.Getter;
@Getter
@ResourceType(name = "CharGem.json")
public class CharGemDef extends BaseDef {
private int Id;
private int GenerateCostTid;
private int RefreshCostTid;
private int Type;
@Override
public int getId() {
return Id;
}
public CharGemSlotControlDef getControlData() {
return GameData.getCharGemSlotControlDataTable().get(this.Type);
}
}