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Rework how quest/achievement conditions are handled
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@@ -166,7 +166,7 @@ public class GachaModule extends GameContextModule {
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player.getGachaManager().addGachaHistory(log);
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// Trigger achievements
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player.triggerAchievement(AchievementCondition.GachaTotal, amount);
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player.trigger(AchievementCondition.GachaTotal, amount);
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// Complete
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return new GachaResult(info, change, results);
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