Deleting a record should return journey tickets

This commit is contained in:
Melledy
2025-11-04 06:16:27 -08:00
parent 6b1582459a
commit 7d62f24530
3 changed files with 43 additions and 20 deletions

View File

@@ -92,24 +92,40 @@ public class StarTowerManager extends PlayerManager implements GameDatabaseObjec
return game;
}
public boolean saveBuild(boolean delete, String name, boolean lock) {
// Build
private PlayerChangeInfo dismantleBuild(StarTowerBuild build, PlayerChangeInfo change) {
// Calculate quanity of tickets from record score
int count = (int) Math.floor(build.getScore() / 100);
// Add journey tickets
this.getPlayer().getInventory().addItem(12, count, change);
// Success
return change;
}
public PlayerChangeInfo saveBuild(boolean delete, String name, boolean lock) {
// Sanity check
if (this.getLastBuild() == null) {
return false;
return null;
}
// Create player change info
var change = new PlayerChangeInfo();
// Cache build and clear reference
var build = this.lastBuild;
this.lastBuild = null;
// Check if the player wants this build or not
if (delete) {
return true;
return this.dismantleBuild(build, change);
}
// Check limit
if (this.getBuilds().size() >= 50) {
return false;
return null;
}
// Add to builds
@@ -118,25 +134,31 @@ public class StarTowerManager extends PlayerManager implements GameDatabaseObjec
// Save build to database
build.save();
//
return true;
// Success
return change;
}
// TODO give rewards to player
public PlayerChangeInfo deleteBuild(long buildId, PlayerChangeInfo changes) {
public PlayerChangeInfo deleteBuild(long buildId, PlayerChangeInfo change) {
// Create change info
if (changes == null) {
changes = new PlayerChangeInfo();
if (change == null) {
change = new PlayerChangeInfo();
}
// Get build
var build = this.getBuilds().remove(buildId);
if (build != null) {
build.delete();
if (build == null) {
return change;
}
return changes;
// Delete
build.delete();
// Add journey tickets
this.dismantleBuild(build, change);
// Success
return change;
}
// Database