Deleting a record should return journey tickets

This commit is contained in:
Melledy
2025-11-04 06:16:27 -08:00
parent 6b1582459a
commit 7d62f24530
3 changed files with 43 additions and 20 deletions

View File

@@ -92,24 +92,40 @@ public class StarTowerManager extends PlayerManager implements GameDatabaseObjec
return game; return game;
} }
public boolean saveBuild(boolean delete, String name, boolean lock) { // Build
private PlayerChangeInfo dismantleBuild(StarTowerBuild build, PlayerChangeInfo change) {
// Calculate quanity of tickets from record score
int count = (int) Math.floor(build.getScore() / 100);
// Add journey tickets
this.getPlayer().getInventory().addItem(12, count, change);
// Success
return change;
}
public PlayerChangeInfo saveBuild(boolean delete, String name, boolean lock) {
// Sanity check // Sanity check
if (this.getLastBuild() == null) { if (this.getLastBuild() == null) {
return false; return null;
} }
// Create player change info
var change = new PlayerChangeInfo();
// Cache build and clear reference // Cache build and clear reference
var build = this.lastBuild; var build = this.lastBuild;
this.lastBuild = null; this.lastBuild = null;
// Check if the player wants this build or not // Check if the player wants this build or not
if (delete) { if (delete) {
return true; return this.dismantleBuild(build, change);
} }
// Check limit // Check limit
if (this.getBuilds().size() >= 50) { if (this.getBuilds().size() >= 50) {
return false; return null;
} }
// Add to builds // Add to builds
@@ -118,25 +134,31 @@ public class StarTowerManager extends PlayerManager implements GameDatabaseObjec
// Save build to database // Save build to database
build.save(); build.save();
// // Success
return true; return change;
} }
// TODO give rewards to player public PlayerChangeInfo deleteBuild(long buildId, PlayerChangeInfo change) {
public PlayerChangeInfo deleteBuild(long buildId, PlayerChangeInfo changes) {
// Create change info // Create change info
if (changes == null) { if (change == null) {
changes = new PlayerChangeInfo(); change = new PlayerChangeInfo();
} }
// Get build // Get build
var build = this.getBuilds().remove(buildId); var build = this.getBuilds().remove(buildId);
if (build != null) { if (build == null) {
build.delete(); return change;
} }
return changes; // Delete
build.delete();
// Add journey tickets
this.dismantleBuild(build, change);
// Success
return change;
} }
// Database // Database

View File

@@ -16,17 +16,17 @@ public class HandlerStarTowerBuildDeleteReq extends NetHandler {
// Parse request // Parse request
var req = StarTowerBuildDeleteReq.parseFrom(message); var req = StarTowerBuildDeleteReq.parseFrom(message);
// // Player change info
var changes = new PlayerChangeInfo(); var change = new PlayerChangeInfo();
// Delete // Delete
for (var id : req.getBuildIds()) { for (var id : req.getBuildIds()) {
session.getPlayer().getStarTowerManager().deleteBuild(id, changes); session.getPlayer().getStarTowerManager().deleteBuild(id, change);
} }
// Build response // Build response
var rsp = StarTowerBuildDeleteResp.newInstance() var rsp = StarTowerBuildDeleteResp.newInstance()
.setChange(changes.toProto()); .setChange(change.toProto());
// Encode packet // Encode packet
return session.encodeMsg(NetMsgId.star_tower_build_delete_succeed_ack, rsp); return session.encodeMsg(NetMsgId.star_tower_build_delete_succeed_ack, rsp);

View File

@@ -16,18 +16,19 @@ public class HandlerStarTowerBuildWhetherSaveReq extends NetHandler {
var req = StarTowerBuildWhetherSaveReq.parseFrom(message); var req = StarTowerBuildWhetherSaveReq.parseFrom(message);
// Save build // Save build
boolean result = session.getPlayer().getStarTowerManager().saveBuild( var change = session.getPlayer().getStarTowerManager().saveBuild(
req.getDelete(), req.getDelete(),
req.getBuildName(), req.getBuildName(),
req.getLock() req.getLock()
); );
if (!result) { if (change == null) {
return session.encodeMsg(NetMsgId.star_tower_build_whether_save_failed_ack); return session.encodeMsg(NetMsgId.star_tower_build_whether_save_failed_ack);
} }
// Build response // Build response
var rsp = StarTowerBuildWhetherSaveResp.newInstance(); var rsp = StarTowerBuildWhetherSaveResp.newInstance()
.setChange(change.toProto());
return session.encodeMsg(NetMsgId.star_tower_build_whether_save_succeed_ack, rsp); return session.encodeMsg(NetMsgId.star_tower_build_whether_save_succeed_ack, rsp);
} }