Update player delete function to remove achievements and activities

Also cleaned up some stuff
This commit is contained in:
Melledy
2025-12-07 15:07:48 -08:00
parent f8bd7d5db2
commit 7f0bdb1824
4 changed files with 14 additions and 16 deletions
@@ -1,26 +1,25 @@
package emu.nebula.game.activity.type;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import dev.morphia.annotations.Entity;
import emu.nebula.data.GameData;
import emu.nebula.data.resources.ActivityDef;
import emu.nebula.game.activity.ActivityManager;
import emu.nebula.game.activity.GameActivity;
import emu.nebula.game.inventory.ItemParamMap;
import emu.nebula.game.player.PlayerChangeInfo;
import emu.nebula.proto.ActivityDetail.ActivityMsg;
import emu.nebula.proto.Public.ActivityQuest;
import emu.nebula.proto.Public.ActivityTowerDefenseLevel;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import lombok.Getter;
@Getter
@Entity
public class TowerDefenseActivity extends GameActivity {
private Map<Integer, Integer> completedStages;
private Map<Integer, Integer> completedQuests;
private Int2IntMap completedStages;
private Int2IntMap completedQuests;
@Deprecated // Morphia only
public TowerDefenseActivity() {
@@ -29,19 +28,16 @@ public class TowerDefenseActivity extends GameActivity {
public TowerDefenseActivity(ActivityManager manager, ActivityDef data) {
super(manager, data);
this.completedStages = new HashMap<Integer, Integer>();
this.completedQuests = new HashMap<Integer, Integer>();
this.completedStages = new Int2IntOpenHashMap();
this.completedQuests = new Int2IntOpenHashMap();
}
public PlayerChangeInfo claimReward(int level) {
// Initialize change info
var change = new PlayerChangeInfo();
// Get rewards
var rewards = GameData.getTowerDefenseLevelDataTable().get(level).getRewards();
// Add rewards
return getPlayer().getInventory().addItems(rewards, change);
return getPlayer().getInventory().addItems(rewards);
}
// public PlayerChangeInfo claimReward(int groupId) {