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Implement battle pass
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package emu.nebula.data.resources;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import lombok.Getter;
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@Getter
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@ResourceType(name = "BattlePassLevel.json")
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public class BattlePassLevelDef extends BaseDef {
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private int ID;
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private int Exp;
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private int Tid;
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private int Qty;
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@Override
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public int getId() {
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return ID;
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}
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}
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