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Implement battle pass
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@@ -73,7 +73,7 @@ public class AgentManager extends PlayerManager implements GameDatabaseObject {
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this.getAgents().put(agent.getId(), agent);
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// Quest
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this.getPlayer().getQuestManager().triggerQuest(QuestCondType.AgentApplyTotal, 1);
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this.getPlayer().triggerQuest(QuestCondType.AgentApplyTotal, 1);
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// Success
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return agent;
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@@ -153,6 +153,9 @@ public class AgentManager extends PlayerManager implements GameDatabaseObject {
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// Save to database
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this.save();
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// Quest
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this.getPlayer().triggerQuest(QuestCondType.AgentFinishTotal, list.size());
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// Success
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return change.setSuccess(true);
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}
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