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Implement battle pass
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package emu.nebula.game.battlepass;
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import emu.nebula.Nebula;
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import emu.nebula.game.player.Player;
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import emu.nebula.game.player.PlayerManager;
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import lombok.Getter;
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@Getter
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public class BattlePassManager extends PlayerManager {
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private BattlePass battlePass;
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public BattlePassManager(Player player) {
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super(player);
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}
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// Database
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public void loadFromDatabase() {
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this.battlePass = Nebula.getGameDatabase().getObjectByUid(BattlePass.class, getPlayer().getUid());
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if (this.battlePass == null) {
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this.battlePass = new BattlePass(this);
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} else {
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this.battlePass.setManager(this);
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}
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}
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}
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