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Implement battle pass
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@@ -153,7 +153,7 @@ public class Character implements GameDatabaseObject {
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// Check if we leveled up
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if (this.level > oldLevel) {
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// Trigger quest
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this.getPlayer().getQuestManager().triggerQuest(QuestCondType.CharacterUpTotal, this.level - oldLevel);
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this.getPlayer().triggerQuest(QuestCondType.CharacterUpTotal, this.level - oldLevel);
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}
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// Save to database
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